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Old 06-20-2014, 09:28 PM   #1
georgeyw
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Oculus Rift DK2 - anyone pre ordered yet?

I remember edgeprod posting he had the dk1 way back when.

Anyone ordered / the dk2 version?

Looks pretty good now.

http://www.oculusvr.com/blog/announc...ent-kit-2-dk2/
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Old 06-20-2014, 11:55 PM   #2
Seth Manson
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I'm not a developer, so no need for me to buy this. I'm only interested in the consumer release.
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Old 06-21-2014, 01:31 AM   #3
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I'm not a developer, so no need for me to buy this. I'm only interested in the consumer release.
It is only $350 and still works on a huge number of games, just buy it again when it is released for the consumer.
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Old 06-21-2014, 02:27 AM   #4
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waiting for consumer verson.
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Old 06-21-2014, 02:43 AM   #5
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After they fucked over dozens (100s?) of kickstarter donators im not sure you should trust them with any money
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Old 06-21-2014, 03:38 AM   #6
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After they fucked over dozens (100s?) of kickstarter donators im not sure you should trust them with any money
Have not heard this story, what happened?
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Old 06-21-2014, 04:00 AM   #7
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Have not heard this story, what happened?
They started a kickstarter project to raise money,managed to get $2,5 million soon after sold the whole thing to facebook and pocketed $2billion.
Donators got nothing (yet?) and the final product is nothing like the one they donated for

http://www.gamespot.com/articles/ocu.../1100-6418553/
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Old 06-23-2014, 04:00 AM   #8
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We have the first version. I tried playing TF2, its cool at first but after about 2 minutes i'm nasueas for the next hour. Brutal.
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Old 06-23-2014, 04:11 AM   #9
Brent 3dSexCash
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We have the first version. I tried playing TF2, its cool at first but after about 2 minutes i'm nasueas for the next hour. Brutal.
I experienced the same thing. I think this could be cool technology for exploring titles that don't require a lot of head movement.

Maybe you can get used to it but most people's brains do not like that kind of rapid movement.
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Old 06-23-2014, 01:30 PM   #10
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Originally Posted by baggg View Post
They started a kickstarter project to raise money,managed to get $2,5 million soon after sold the whole thing to facebook and pocketed $2billion.
Donators got nothing (yet?) and the final product is nothing like the one they donated for

http://www.gamespot.com/articles/ocu.../1100-6418553/
I can understand why people would be pissed off, however kickstarter isn't exactly an investment...

Quote:
Originally Posted by UniqueD View Post
We have the first version. I tried playing TF2, its cool at first but after about 2 minutes i'm nasueas for the next hour. Brutal.
Quote:
Originally Posted by Brent 3dSexCash View Post
I experienced the same thing. I think this could be cool technology for exploring titles that don't require a lot of head movement.

Maybe you can get used to it but most people's brains do not like that kind of rapid movement.
I am pretty sure I read that the DK2 solved some of this nausea problem.

EDIT

Here it is :

"DK2 uses a low persistence OLED display to eliminate motion blur and judder, two of the biggest contributors to simulator sickness. Low persistence makes the scene appear visually stable, increasing the potential for presence."

http://www.oculusvr.com/dk2/
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Last edited by georgeyw; 06-23-2014 at 01:37 PM..
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Old 06-23-2014, 01:36 PM   #11
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We have the first version. I tried playing TF2, its cool at first but after about 2 minutes i'm nasueas for the next hour. Brutal.
Same here...my buddy has the version 1 developer edition. I rode the roller coaster video a few times, while it was amazing and you felt like you were there. It gave me full on nausea and vertigo.
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