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Discuss what's fucking going on, and which programs are best and worst. One-time "program" announcements from "established" webmasters are allowed. |
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#1 |
Confirmed User
Join Date: Aug 2002
Location: on the internet
Posts: 3,783
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Sims 2
EA Announces Plans For The Sims 2
The next generation of the #1 PC game of all time REDWOOD CITY, Calif., May 5, 2003 - Electronic Arts (Nasdaq: ERTS) today announced that The Sims? 2, the next generation of the #1 PC game of all time, is in development at the company's Walnut Creek-based Maxis? studio. For the first time, players control their Sims over an entire lifetime. Every choice that is made has a relevant and dramatic effect on the life of a Sim. More life-like Sims, all-new gameplay, and the ground-breaking addition of genetics, with the DNA of Sims passed down through generations gives players a more vivid, realistic, and in-depth Sims experience. All of this takes place in a new amazingly life-like 3-D world. The Sims 2 will be unveiled to industry insiders on May 13th at the Electronic Entertainment Exposition in Los Angeles and is scheduled to ship in early 2004. "The Sims, themselves, always have been the most interesting part of the game experience for me. Giving them DNA makes them even more life-like and increases the personal connection between players and their Sims," said Will Wright, Chief Game Designer at EA's Maxis Studio, "The strategy of playing Sims across a lifetime and experiencing their emergent traits and behaviors will give players a deeper and more realistic experience." Next Generation Simulation Guiding your Sims through "Life's Big Moments" takes on new importance, as players now get a "Life Score" to measure how well they are playing each individual Sim. The decisions that players make throughout the lifetime of their Sims now have an impact on their long-term success or failure. A choice made as a toddler has a direct effect on the teen and adult Sim they become. Will players be able to successfully lead their Sims through such important events as a first step, first crush, or marriage proposal, all while the clock is ticking? Next Generation Sims The Sims in The Sims 2 are more aware and responsive to both other Sims and their surroundings. Sims truly come to life expressing moods and feelings through more realistic body animations and for the first time facial animations. They form complex relationships and are able to distinguish between family and friends, platonic friendships and romantic love. Sims in The Sims 2 now have DNA. Passing along physical characteristics and traits to their offspring, Sims both resemble and behave like their ancestors. As in real life, the appearance of the Sims now changes over time. In addition to getting older, a Sim that spends too much time on the couch will develop a paunch and a Sim that works out will enjoy rock solid abs. Next Generation Features An entirely new 3-D engine makes the world of The Sims 2 more life-like and dynamic. The Sims 2 will also introduce an all-new "Create-A-Sim" feature. This allows you to customize the facial features of your Sim with a few simple clicks, to a level of detail never realized before. In The Sims 2, players are now able to build dwellings over two stories and have the ability to coordinate and customize the homes of their Sims to a new degree of design with all-new furniture, lighting and objects. The Sims franchise celebrated its third anniversary in February 2003. The game skyrocketed to the top of the charts when it began shipping to stores and quickly became a universal gaming and cultural phenomenon. The Sims base product was the #1 seller in 2000, 2001 and 2002. Translated into 17 different languages, The Sims has inspired six expansion packs, five of which have all been top sellers. They include The Sims? Livin' Large, The Sims? House Party, The Sims? Hot Date, The Sims? Vacation, The Sims? Unleashed, and due out May 13, 2003, The Sims? Superstar. Combined sales for the franchise have topped 24 million units life-to-date. For more information on The Sims franchise titles, visit http://www.thesims.com. Electronic Arts (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.7 billion for fiscal 2002. The company develops, publishes and distributes software worldwide for video game systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS?, EA GAMES?, EA SPORTS BIG? and EA.COMSM. More information about EA's products and full text of press releases can be found on the Internet at http://www.info.ea.com.
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#2 |
Confirmed User
Join Date: May 2002
Location: CT
Posts: 5,246
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Played the game a couple of times not bad.
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#3 |
Confirmed User
Join Date: Feb 2003
Location: Bostonnnn
Posts: 8,985
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That was one of the most boring and pointless games I've played.
What kind of gamer actually enjoys moving people around, building houses that resemble your sister's barbie doll palace, and not actually killing something? |
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#4 |
Guest
Posts: n/a
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My 10 year old daughter likes it. I played it for about 30 minutes and that was enough for me.
If they really tried to simulate life it might be OK. Introduce serial killers, rapists, police, prisons, etc. I'd play it if I could murder people, get sent to prison, then work my way up the ladder in the prisoner heirarchy. Pay other sims prisoners to buttfuck someone I don't like in the shower, etc. They could make it cool if they weren't trying to get a Teen rating. |
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#5 |
Now with more Jayne
Industry Role:
Join Date: Dec 2002
Location: Los Angeles
Posts: 40,077
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i know i will be addicted to it for a while. Really is a big time suck. And they do have police, they do have robbers and well there are many ways to creativly kill the sims - or so I have been told.
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#6 |
aka K-Man
Industry Role:
Join Date: Oct 2001
Location: The Gutter
Posts: 29,292
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no good webmaster has the time for this game
but counter strike is OK in my book ;-) |
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#7 | |
Guest
Posts: n/a
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Quote:
I don't think you can kill other sims. |
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