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D&D Players
My geekass found a great mapping program. I just made a little test map of a grove for a Ranger character. The software is at:
http://www.dundjinni.com/ It's the best mapping software I've ever seen. http://www.marktiarra.com/dnd/zoon/ainsgrove.jpg |
nifty little program going to download the demo and check it out later. I'm preparing some mobbucks galleries at the moment:)
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starting to think this is spyware, cuz i cant get this demo to do 1 thing, seems totally blank app with 0 features
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Mark ..you really are a geek ... but i luv ya ..and the map does look cool ...maybe I'll start to play ... :1orglaugh
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stop playing this porfavore!
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hrmph, what do i do to start? i cant get one thing workable, and as soon as I make a selection on the toolbar like view a trophy, all icons go disabled!
I remmeber when Dark Basic went bankrupt, they added some spyware to it when you downloaded the demo, hehe that why I am paranoid. |
got it working now, love the pencil tool.... too bad this demo has no buildings in it... cant do much
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I rolled a 00 on my 2d10 and criticled the shit outta the kobold.
you can see the resuls of my fury at http://www.cams.com :) I had D&D basic in 1976 when it first came out. http://www.acaeum.com/DDIndexes/SetP...s/Basic1st.jpg http://www.lyberty.com/encyc/articles/d_and_d.html hahah I remember all too well the day the first players handbook came out. I had a magic user named zarkon and I fucked shit up ! I later went on to play fantasy hero a much better game in my opinon. http://www.herogames.com/Products/FH.htm but now I am lazy and I play online stuff from time to time. But I attribute much of my online sucess to the games and imagination building done in those early years ! Thanks Mark for the great flashback :) |
Mekton
1st ed by Mike Pondsmith (1985) R Talsorian Mekton II ed (1987) Mekton Zeta ed by Mike Pondsmith, Mike MacDonald, Benjamin Wright (1995) A far future sci-fi RPG, in the Japanese anime giant mecha genre. It includes a brief mecha-genre far-future setting (Algol) and GM notes on running anime adventures, but the dominant part is treatment of the mechs themselves. The first edition was predated by a earlier Mekton game in 1984 which was not really role-playing. Editions "II" and "Zeta" use a variant of the "Interlock" system, which is skill based with actions resolved by attribute+skill+d10 vs difficulty. Character creation is limited point-based, with a random number of points (distribute 10d10 points to attributes, skill points determined by your "Education" attribute). Various random-roll "life path" tables add background color to the character. I also beta tested this game, and now doign some search I have just found some old friends.. wooohooo |
never got into the game, way too geeky for me, i like the books though.
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Good times, Lars! Sometimes nothing relieved stress like an RPG bashfest! I love the escapism of playing a perdonality though. The old time links are great, thanks for sharing. I started with that goofy violet boxed set with the orange dice that you couldnt read the numbers and the edges wore off in like a week.
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Wow, I really miss D&D :(
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ok I may get pocket protecters thrown at me but I never saw the fun in playing this. I used to bust mark about it all the time when he was with me. What happened to going out with the boys and getting laid?
Pls do not send the lesser scribes to beat me up :) j/k Duke |
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It's one of those things man... some people just like to get lost in a good story and some don't. |
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well I was in like 5th grade so getting laid was a bit further off Hahhahah later on in life when I had dropped out of high school to become a full time pot head, we created what we called Circus D&D Basically you get really fucking baked, and then you play D&D but the dungeon master makes all the rules and dice are not used guess a number between 1 and 100 the closer to teh number you pick the greater your suceess.. thats the only rule :) so its like choose your own adventure on 2 grams of opianted hash... That was 20 years ago though LOL now I dont play D&D and I dont burn.. havent in over 18 years.. D&D was nerdy but it was a great time and it taught me a lot of skills I use today in running my company :) I role play being boss all the time hahahahahahaha |
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LOL! Well god bless ya! And as to Lar's comment on role playing being boos. That is some funny shit! 5 experience points to you! :1orglaugh The real world thing I did walk away from D&D with was the ability to creativly problem solve, which is essentially what the entire game is about. That's a huge skill in any business operations level. The vocab from the game wasn't too bad either. Too bad it didn't help my spelling at all... |
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hahahahahahahhh |
mark- did you ever live in connecticut?
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Used to be really into it. I have the original World of Greyhawk map, and tons of issues of Dragon magazine. Grenadier figurines and all that jazz.
Hell, I have 3 ring binders full of maps and notes and all kinds of things like that. Pretty amazing how wrapped up in something one can get. When I got out of it is when I got into computers and programming, so of course I worked on programming D&D style games and things. I think I have curse of the azure bonds on 5.25 inch floppies still.. friggin insane! lol :pimp |
Nice mapping software.
I still play. In fact, my group destroyed the The Lost Shrine of Bundashatur last night. |
I did not know that the game was still around.
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D&D rocks as does GURPs, Star Frontiers, Top Secret, Twilight 2000, Hern, Villains & Vigilantes and so many others. I even greated my own roleplaying game so many years ago.
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I used to like Shadowrun in addition to AD&D. My ex (not ex at the time, though) and my dad and I used to play AD&D. I didn't get to play Shadowrun alot, though, because my ex used to play with a friend of his and his friend kind of had a thing for me and my ex was rather jealous. :Oh crap |
who's a good dm?
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