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-   -   Anyone else like to much with 3D stuff? (https://gfy.com/showthread.php?t=124336)

MarkTiarra 04-10-2003 02:52 PM

Anyone else like to muck with 3D stuff?
 
I'm messing around with Vue and having some fun. I've seen some awesome Lightwave stuff lately too. Causes much humility to see the work some guys do. Here's my little dealio - post one if ya got your own:

http://www.marktiarra.com/art/house.jpg

Machete_ 04-10-2003 02:56 PM

Look at this for inspiration

http://raph.com/3dartists/artgallery/ag-ii1.html

Machete_ 04-10-2003 02:57 PM

Done with Lightwave

http://raph.com/3dartists/artgallery/pawel_olas1.jpg

AdultNex 04-10-2003 02:59 PM

One look at 3DSMax's GUI interface, and I slowly start to doze off, and finally faint.

All the buttons scare me.

Machete_ 04-10-2003 03:04 PM

Quote:

Originally posted by AdultNex
One look at 3DSMax's GUI interface, and I slowly start to doze off, and finally faint.

All the buttons scare me.

use "Maya" - it rox

Jak 04-10-2003 03:58 PM

Good stuff guys. Here are a few of mine (3DS MAX):

http://www.fuckjob.com/imagine/jak9/bar.jpg
From cinematics in one of the Duke Nukem games.

http://www.fuckjob.com/imagine/jak9/overpass.jpg
Another one from the same Duke Nukem game. It's a vidcap so it's a little blurry.

http://www.fuckjob.com/imagine/jak9/sneak.jpg
From a lame game I won't mention but I did cinematics for, lol.

Machete_ 04-10-2003 04:09 PM

Quote:

Originally posted by Jak
Good stuff guys. Here are a few of mine (3DS MAX):

http://www.fuckjob.com/imagine/jak9/bar.jpg
From cinematics in one of the Duke Nukem games.

http://www.fuckjob.com/imagine/jak9/overpass.jpg
Another one from the same Duke Nukem game. It's a vidcap so it's a little blurry.

http://www.fuckjob.com/imagine/jak9/sneak.jpg
From a lame game I won't mention but I did cinematics for, lol.

Nice - I might hit you up later for my new Moviesite (heavy grafx broadband site)

Jak 04-10-2003 06:01 PM

Quote:

Originally posted by ebus_dk
Nice - I might hit you up later for my new Moviesite (heavy grafx broadband site)
Cool, let me know.

Gman.357 04-10-2003 06:13 PM

Quote:

Originally posted by Jak
Good stuff guys. Here are a few of mine (3DS MAX):

http://www.fuckjob.com/imagine/jak9/bar.jpg
From cinematics in one of the Duke Nukem games.

http://www.fuckjob.com/imagine/jak9/overpass.jpg
Another one from the same Duke Nukem game. It's a vidcap so it's a little blurry.

http://www.fuckjob.com/imagine/jak9/sneak.jpg
From a lame game I won't mention but I did cinematics for, lol.

Did you use 3ds Max for the human figure design as well? Or did you use a program like Poser 5, and import into 3ds?

Jak 04-10-2003 07:47 PM

Quote:

Originally posted by Gman.357
Did you use 3ds Max for the human figure design as well? Or did you use a program like Poser 5, and import into 3ds?
Nah, no Poser, all 3DS Max. :) To be perfectly precise, the Duke and "BugMan" figures in these shots were created jointly by myself and my cinematics partner for these two games.

People always ask me about Poser though because of our Strip Kittens girls. I modelled them fully in 3DSMax, no Poser involved.

http://www.stripkittens.com/temp/greta-and-alex.jpg http://www.stripkittens.com/imagine/...gretavideo.gif

SpaceAce 04-10-2003 07:56 PM

Quote:

Originally posted by ebus_dk
Done with Lightwave

http://raph.com/3dartists/artgallery/pawel_olas1.jpg

Nice. If the colors weren't just a little off, that would look like an unretouched photograph. Maybe some more texture, too.

SpaceAce

Stashi 04-10-2003 08:00 PM

Quote:

Originally posted by ebus_dk
Done with Lightwave

http://raph.com/3dartists/artgallery/pawel_olas1.jpg


ebus, amazing work.

Jak 04-10-2003 08:05 PM

Quote:

Originally posted by Stashi
ebus, amazing work.
Did ebus actually do this? I thought he just linked to an image form the guy that did them. Amazing work, and if ebus did it, wow. :thumbsup

Plat 04-10-2003 08:38 PM

this is also a cool site for 3d

www.highend3d.com

MarkTiarra 04-10-2003 08:44 PM

Great links! Booyah!

bhutocracy 04-10-2003 08:51 PM

I've done visualisation for an NEC Plasma display launch and Panasonic prototype designs we came up with. But nothing as good as the stuff already posted, just nice and simple, the audience were the NEC and Panasonic executives, and marketing material to get other clients on board not the public so it didn't have to be too spesh.


panasonic

Zorgman 04-10-2003 10:11 PM

I use to do some 3D 5+ years ago. For the kind of computers I had back then the renders turned out pretty good. Here is one.

http://www.boxxnet.com/img/smoke.jpg

Lane 04-10-2003 10:20 PM

from an older thread.

all coded from scratch.. no visual tools used like 3dmax or anything..

Quote:

Originally posted by Lane
Check out this OpenGL project i coded last week. I just thought i created something beautiful and i felt like sharing :)

(everything virus checked, no worries)

Download: http://www.cjultra.com/opengl/planet.zip

You also need to put this file in your system32 folder: http://www.cjultra.com/opengl/glut32.dll


Instructions:

Extract the contents of the zip file in a folder.

Run main.exe

You will see a blank window. Now you can use the right click menu to draw. Click on the following selections:

- Draw planet sphere
- Planet texture -> earth.bmp
- Draw cloud sphere
- Cloud texture -> clouds.bmp
- Cloud transparency
- Cloud shadows

You can use the left mouse button to drag and rotate the planet. Also you can use the Animate option in the right click menu to make it rotate smoothly (clouds and planet rotate at different speeds). You can use the wireframe mode to see the wireframe model of the planet. You can use culling for increasing the performance; it doesnt draw the opposite surface that is not visible to the camera if it is enabled.

You can use your own textures with the program. But they have to be 2:1 in size and the dimensions have to be power of 2 and extensions need to be bmp. So they have to be like 1024x512 or 512x256 or 256x128 etc.. When you run main.exe, it will detect them all and add to the list inside the program.


here are a few resized screenshots (but it looks much better when you run it from your PC):


http://www.cjultra.com/opengl/1.gif

http://www.cjultra.com/opengl/3.gif


here is the sourcecode:
http://www.cjultra.com/opengl/main.cpp
http://www.cjultra.com/opengl/Glext.h


smack 04-10-2003 10:31 PM

i'm just replying to this to bow down to all that 3d art. i tried 3d max. prolly should have gotten a book. all i could accomplish was a grey cube. :1orglaugh i can do OK with bryce. but damn. that is some incredible shit.

Machete_ 04-11-2003 12:57 AM

Quote:

Originally posted by Stashi



ebus, amazing work.

HEY - I DIDENT DO IT MYSELF !!

I just linked to it, and said what software to use

Gman.357 04-11-2003 01:02 AM

Quote:

Originally posted by Jak

Nah, no Poser, all 3DS Max. :) To be perfectly precise, the Duke and "BugMan" figures in these shots were created jointly by myself and my cinematics partner for these two games.

People always ask me about Poser though because of our Strip Kittens girls. I modelled them fully in 3DSMax, no Poser involved.

That's great work. Human figure modeling is the hardest thing to do from scratch.

Would you ever consider using poser? The new Poser 5 looks pretty powerful... approaching the level of professional anatomy modeling software. (well, not quite... but maybe after 3 more upgrades.)
:winkwink:

mastamindz 04-11-2003 01:03 AM

Here is a 3D demo I did a couple years ago.

http://www.ilekmedia.com/animations/demo02.wmv

Lane 04-11-2003 01:57 AM

noone else does 3D software coding? am i the only cool guy here :glugglug j/k

AlienQ - BANNED FOR LIFE 04-11-2003 02:48 AM

Fun

http://www.heretic.biz/art/art/lesbiansymbol.jpg

Jak 04-11-2003 10:55 AM

Quote:

Originally posted by Gman.357
That's great work. Human figure modeling is the hardest thing to do from scratch.
Thanks man. :thumbsup

Quote:

Would you ever consider using poser? The new Poser 5 looks pretty powerful... approaching the level of professional anatomy modeling software. (well, not quite... but maybe after 3 more upgrades.)
:winkwink:

We actually bought Poser to see if we could use it for making a lot of galleries of the Strip Kittens girls easier than posing everything in Max. I brought our girls in and they looked good, easy to pose, etc. but it was taking me too long to get used to the way Poser handles lighting (very different than Max) for rendering so I gave up. Now it's just sitting here on the shelf doing nothing, lol. :)

Benja 04-11-2003 11:01 AM

Those screenshots are impressive !

MarkTiarra 04-11-2003 11:54 AM

Cool work Mastamindz. =]

Poser 5... yeah I like it. It's fun to import friends faces then make them do things they wouldn't do like hump each other.

I'm such an infant!

-=HOAX=- 04-11-2003 12:14 PM

I thought playing with maya 4.5 would be fun...but I know that shit is heavy on the vid card. Would a gf4 ti4600 be able to handle shit like that? AS I understand it, it wouldn't....

Machete_ 04-11-2003 12:23 PM

Quote:

Originally posted by -=HOAX=-
I thought playing with maya 4.5 would be fun...but I know that shit is heavy on the vid card. Would a gf4 ti4600 be able to handle shit like that? AS I understand it, it wouldn't....
yes it will. But a ATI firegl8800 is better (NOT A RADEON)
Any certified OpenGL cards will do the job


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