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bucketoffuck 07-17-2006 09:17 PM

Quote:

Originally Posted by twisted Illustration
You're all pretty much ill informed, and wrong

I'm in the games industry... have been for many years. I've been making games as an artist and have worked up to lead positions on some VERY big games. I've been in the thick of things. Going to trade shows, public shows, being onvolved with the making processes also gives you an insider view of the industry.

Nintendo is going to sell a fucking shit load of units.

Low price. Amazing, and innovative new way of playing a console. Almost every 3rd Party company on board (something they lacked last time round).

At this year's E3 (Electronics Entertainment Expo), the largest of all the main videogames industry trade events, the main word on people's mouths was Nintendo.

They announced the Nintendo DS to a lot of Skeptics, and look what happened? Its selling enough to break records.

Nintendo Wii, may have a stupid name. But it's going to blow videogaming out of its current state. Everyone take note.

Nintendo Wii has full motion sensoring. Full positional and rotational detection. It knows where it is in space. No other system has that. Sony announced tilt etc in their controller. But let me make people aware... GameBoy had that same technology years ago. This is different. Imagine playing a first person shooter with the movement controlled on the left hand, and the direction and shoot controlled on the right hand ... actually moving. Imagine cocking the gun back in your hands. Twisting the controller down so you can pistol whip the guy ahead... You don't need a button press... you just do it.

Imagine the possibilities, and open your minds.

As long as it works better than the power glove did, it looks pretty cool to me. I cannot tell from the video, but it doesn't look like much improvement graphically.

candyflip 07-17-2006 09:22 PM

Quote:

Originally Posted by supermann
YOU DONT NEED TO CONVINCE THE KIDS! ITS THE OLDER AUDIENCE TO CONVINCE. 10 YEAR OLDS ARE ALREADY GONNA GET IT NO MATTER WHAT. You really think you have better marketing skills than a company making games and consoles for over 20 years. :upsidedow

They've actually been making games for over 100 years. They were originally a playing card company :winkwink:

Wii is going to be a blast. I've got mine preordered and can't wait to actually get physical with some of these games.

candyflip 07-17-2006 09:24 PM

Quote:

Originally Posted by twisted Illustration
You're sooo wrong. I am not doubting that Xbox sales may be higher than Wii sales overall ... but Sony have made a dire mistake... not only can I assure you that PS3 STILL isn't completed in the technical design stakes (ie: hardware STILL isn't finalised), but the predicted price is over £400. No way on God's green earth are Sony going to sell enough. Wii is aiming at being anywhere from £150 - £200 MAX ... add that and an Xbox 360, and you've got the best of both worlds.

Man, PS3 is going to fail. They've fucked that one up :D

You didn't make mention of Sony pricing games from $69 - 99 a pop. Another possible nail in the coffin.

GatorB 07-18-2006 12:17 AM

Quote:

Originally Posted by candyflip
You didn't make mention of Sony pricing games from $69 - 99 a pop. Another possible nail in the coffin.

Big deal in 1982 I paid $200 for a ColecoVison and $25 for games. Do the inflation math on that. In fact the Intellivison is the most expesnive game system ever costing what would be $800 in today's money. The $600 PS3 would cost around $225 in 1980 about $25 more than an Atari 2600. It's called perspective.

arial 07-18-2006 12:43 AM

http://www.eurogamer.net/article.php?article_id=66076

joshll 07-18-2006 12:49 AM

Think about it on a kids point of view, kids get to interact and feel like there in the game, that tennis game looked quite good to me :)

MattOT 07-18-2006 01:32 AM

they must be smoking somthing, I wonder how well they work???

fuzebox 07-18-2006 01:32 AM

This motion sensor stuff is ridiculous... If I wanted to go through the motions of playing tennis or golf in my living room I'd go out and do it in real life. Video games are for vegging out on the couch and not moving.

Honestly if my FPS required me to wave my arms around to kill anything I wouldn't play it. The current controller has been around in various shapes for 30 years, and any weird new designs have failed, maybe that's for a reason?

$5 submissions 07-18-2006 02:02 AM

Quote:

Originally Posted by L0rdJuni0r
i rather play computer games...

I am with you on that one!:thumbsup

PornoHedgehog 07-18-2006 02:13 AM

Nice tehnology ;)

woj 07-18-2006 02:13 AM

50.........

Godsmack 07-18-2006 02:14 AM

Quote:

Originally Posted by Scott McD
Just watched a trailer for the new Wii console they are bringing out. I know this isn't news to anyone, but do they seriously think gamers and gonna want to jump and move around like assholes playing every game ? :1orglaugh


The clip i watched is on this page. It loads when the page is opened...

http://www.play.com/Games/Wii/NAVSUB/5-/RegionHome.html


Someone tell them people are getting lazier every year... :1orglaugh :1orglaugh

I find the most amusing games are the one's you have to move yo ass..

Like Samba the Amigo on dreamcast.. or the bongo games on Gamecube..
I will buy the Wii for sure..

I always liked Nintendo's games.. they are fun..

BusterBunny 07-18-2006 02:14 AM

mario sucks anus

xcitecash 07-18-2006 02:28 AM

You dont get it...

Ninetendo games ARE aimed at a younger market..

we have them all here (PS2, Xbox,PC, Gamecube, DS, lite, PSP) for our kids aged 12,14,16 and they play with them all but the ninetendo is the favorite and they all still play some of the classic games like Zelda even the kids grandmother has a gamecube and they all play together sometimes..

hell they even dust of the N64 now and again

GatorB 07-18-2006 02:42 AM

Quote:

Originally Posted by xcitecash
You dont get it...

Ninetendo games ARE aimed at a younger market..

we have them all here (PS2, Xbox,PC, Gamecube, DS, lite, PSP) for our kids aged 12,14,16 and they play with them all but the ninetendo is the favorite and they all still play some of the classic games like Zelda even the kids grandmother has a gamecube and they all play together sometimes..

hell they even dust of the N64 now and again

Hey that's fine, but the average age of a video gamer is 29. And if Nintendo is basically for the little kids then you can't say that Nintendo will beat Sony since they are obviously going after completely different demographics. That's like saying that Pampers beats outs Depends in the diaper market. Well maybe, but it's a moot point. They are selling to different customers.

Nitendo can have the kiddie market, PS3 is not for little kids anyways. I wouldn't buy a PS3 for any kid under 10, maybe even under 12. Your average 20 year old college kid is not going to buy a Wii and play Pokemon Battle Arena 27 on his 20 inch TV while swinging a controller around in his cramped dorm room.

Twisted Dave 07-18-2006 02:59 AM

Quote:

Originally Posted by notabook
Twisted, since you have experience in the gaming industry, can you give me a lowball estimate of what a graphical RPG would cost to make iyo? I?m not talking Oblivion quality as that?s an infinite amount more than I could ever hope to raise capitol for, but something nice that would at least get a passing grade? Would be for PC development only.

It's entirely dependant on the game itself ... but Damn Dirty Apes (do a search on IGN)... the game my own studio embarked upon, had a £1,000,000 budget.

Shame it fell through after we'd spent a ton of cash on development! gah.

xcitecash 07-18-2006 03:05 AM

Quote:

Originally Posted by GatorB
Hey that's fine, but the average age of a video gamer is 29. And if Nintendo is basically for the little kids then you can't say that Nintendo will beat Sony since they are obviously going after completely different demographics. That's like saying that Pampers beats outs Depends in the diaper market. Well maybe, but it's a moot point. They are selling to different customers.

Nitendo can have the kiddie market, PS3 is not for little kids anyways. I wouldn't buy a PS3 for any kid under 10, maybe even under 12. Your average 20 year old college kid is not going to buy a Wii and play Pokemon Battle Arena 27 on his 20 inch TV while swinging a controller around in his cramped dorm room.

got you ...BUT the only people saying that ninetendo will beat Sony are the gaming press... magazines etc

its like car mags ..when a new car comes out all the mags go nuts saying its the next best thing.. then go on a downer later on about the same car

GrouchyAdmin 07-18-2006 03:09 AM

Dance Dance Mario!

Quote:

Originally Posted by GatorB
the Intellivison is the most expesnive game system ever costing what would be $800 in today's money.

AND DAMN WELL WORTH IT! (I have one that I play every few months. I'm a Snafu addict.) Let's see, it cost all of $299 in 1978.. with 28 years of depreciation, that's, oh, just over a buck a month. I'm sure you can afford it.

Twisted Dave 07-18-2006 03:12 AM

Quote:

Originally Posted by Yngwie
of course, to a lot of people it's all about the power under the hood.. Funny though, people say the Game Cube was weak yet look at RE4 on the game cube.. It was flawless.

That's because people looked at it and saw a little purple box.

I'll tell you now... the Gamecube was almost as powerful as the Xbox. It was FAR more powerful than the PS2 (believe me ... I know... I've developed games on all three systems).

The Xbox had more texture memory allowance than Gamecube... Gamecube had more than PS2 (by some substantial amount). Gamecube actually has the ability to overlay 8 textures onto one surface (very very userful... think bump mapping, reflection mapping etc). Xbox could only do 4. PS2... could only do 2.

Polygon counts on all machines were never really quoted correctly... so you get Microsoft saying "we can push 350 million polys per second", and Sony saying "we can push 200 million" and Nintendo saying "well, we can push 12 million". 12 Million? WtF? Well, hold on ... that's REAL figures... Nintendo were talking about 12 million fully textured, fully lit, 3 point triangles... whereas MS and Sony were talking about totally random figures based on unlit, unshaded, untextured polygons (of what type?) .... Well, unlit... unshaded. Un textured. Pretty much looking at a blank screen ;)

Fact: Nintendo ALWAYS Play down technology.

Fact: They never scrimp on it.

Nintendo SNES was a monster. It had 8 channel digital sound, it had a 32,768 color palette of which 256 could be displayed on a background, plus individual sprite palettes too.... (actually had a high color mode allowing displays of 512 colors for backgrounds too... used notably in Killer Instinct). The system ran at 3mhz, but everything relied on custom hardware, so it was WAY ahead of competition. The Genesis on the other hand, had a 512 color palette (ie: that's ALL the colors it could pool from), and could use up to 64 etc... Had an old 4 channel Sythm sound module.

N64: WAY ahead of it's time as a console. Based on SGI tech, it outperformed the Playstation on most levels. It had filtering on textures, it had full screen antialiasing (something the PS2 still doesn't have as a standard hardware feature), it had perspective texture correct, a full Z-Buffer (this stops that horrible 'flickering' you find in PlayStation games when a polygone from one object gets too close to or intersects another). It had a 95mhz MIPS Processor etc etc. Sont won because of the carts. Nintendo made the mistake of selling carts. Cost. 3rd Party partners didn't want to fork out for them when they weren't going to get a massive return.

Etc etc ...

man, I should get a life :D

Hope I've helped some people ... i doubt it :D

Ross 07-18-2006 03:14 AM

Its PS3 all the way for me. Fuck the Xbox and fuck this new nintendo.

Twisted Dave 07-18-2006 03:16 AM

Quote:

Originally Posted by fuzebox
This motion sensor stuff is ridiculous... If I wanted to go through the motions of playing tennis or golf in my living room I'd go out and do it in real life. Video games are for vegging out on the couch and not moving.

Honestly if my FPS required me to wave my arms around to kill anything I wouldn't play it. The current controller has been around in various shapes for 30 years, and any weird new designs have failed, maybe that's for a reason?


And you wanna know who invented the current design?

Go take a look at the Nintendo Entertainment System. Nintendo invented the Games Pad. They actually OWN the patent on a cross DPad Design. Look at PS... why doesn't it have a cross? It's got buttons. Which are shit I might add. They basically stole the SNES pad design, put buttons instead of a cross, added two more shoulder buttons. And everyone prasises them for it... LOL. It's Nintendo's design dude.

And btw, you're in a serious minority. Because most people DO wanna interact with the games :)

GrouchyAdmin 07-18-2006 03:17 AM

WE ALL KNOW THE C64 AND AMIGA WERE THE APEX AND APOGEE*


* Nerd/Gamer version of Goodwin's law.

Yngwie 07-18-2006 05:27 AM

Quote:

Originally Posted by twisted Illustration
That's because people looked at it and saw a little purple box.

I'll tell you now... the Gamecube was almost as powerful as the Xbox. It was FAR more powerful than the PS2 (believe me ... I know... I've developed games on all three systems).

The Xbox had more texture memory allowance than Gamecube... Gamecube had more than PS2 (by some substantial amount). Gamecube actually has the ability to overlay 8 textures onto one surface (very very userful... think bump mapping, reflection mapping etc). Xbox could only do 4. PS2... could only do 2.

Polygon counts on all machines were never really quoted correctly... so you get Microsoft saying "we can push 350 million polys per second", and Sony saying "we can push 200 million" and Nintendo saying "well, we can push 12 million". 12 Million? WtF? Well, hold on ... that's REAL figures... Nintendo were talking about 12 million fully textured, fully lit, 3 point triangles... whereas MS and Sony were talking about totally random figures based on unlit, unshaded, untextured polygons (of what type?) .... Well, unlit... unshaded. Un textured. Pretty much looking at a blank screen ;)

Fact: Nintendo ALWAYS Play down technology.

Fact: They never scrimp on it.

Nintendo SNES was a monster. It had 8 channel digital sound, it had a 32,768 color palette of which 256 could be displayed on a background, plus individual sprite palettes too.... (actually had a high color mode allowing displays of 512 colors for backgrounds too... used notably in Killer Instinct). The system ran at 3mhz, but everything relied on custom hardware, so it was WAY ahead of competition. The Genesis on the other hand, had a 512 color palette (ie: that's ALL the colors it could pool from), and could use up to 64 etc... Had an old 4 channel Sythm sound module.

N64: WAY ahead of it's time as a console. Based on SGI tech, it outperformed the Playstation on most levels. It had filtering on textures, it had full screen antialiasing (something the PS2 still doesn't have as a standard hardware feature), it had perspective texture correct, a full Z-Buffer (this stops that horrible 'flickering' you find in PlayStation games when a polygone from one object gets too close to or intersects another). It had a 95mhz MIPS Processor etc etc. Sont won because of the carts. Nintendo made the mistake of selling carts. Cost. 3rd Party partners didn't want to fork out for them when they weren't going to get a massive return.

Etc etc ...

man, I should get a life :D

Hope I've helped some people ... i doubt it :D

this is why I never doubted Nintendo.. Ya, the game cube didn't do so good, but it still had some good games. And you're right about Sony and microsoft just throwing #'s around.. They like to do that because many of the games get a hard on over these #'s without even finding out if it's exagerate or not.. It always "HAHAHAH Nintendo sucks! Sony and Microsoft are more powerful".. always makes me laugh.

Lets just look at it this way. people don't like the Wii because it doesn't have the #'s of the ps3 and xbox360 when it comes to specs. now just look at the ps2, xbox and game cube.. The ps2 was the weakest of the bunch yet was very popular so with people thinking that the Wii will fail just because of the lack of power compared to the other 2 console.. that's just stupid.. It MAY have lower specs, but if we look at how the game cube performed we could just imagine what they can do on the Wii. Also, Sony and Microsoft have lost ALOT of money on their consoles.. Nintendo, barely and it doesn't affect them much. People have been saying that nintendo is going the way of Sega for year now.. That will never happen.. Nintendo has plenty of money as a backup tucked away.. This time, with the Wii, they have A LOT of support from 3rd party companies so I see this as being very good..

people need to stop thinking that Nintendo is a "kiddie" console and that they're going after the younger gamers. That is WRONG. It may have looked that way with the game cube, but it will be very different with the Wii.. As much as I hate the name and wish they kept the code name Revolution as the official name I will still be buying one. Some may think the idea of the controller is stupid, but at least they are trying to get you off your lazy ass and keep you active while gtetting you INTO the game unlike the other 2. And who the hell says you have to be standing? You can play while sitting down so what's with people thinking that they will have to stand up to play the games? The motion sensors will work the same wether you sit or stand so son't worry, you can still plop your lazy ass of the couch.. So, in conclusion, while others hold a regular controller and get sore hads and rists and whatever else I will play in total comfort with the Wii controller, not have to go through any type of pain or stiffness and get to actully DO things in the game rather than move a stupid analog stick around and push a,b,c,d,e,bla bla bla do make my character perfoem actions.

candyflip 07-18-2006 05:38 AM

Quote:

Originally Posted by GatorB
Big deal in 1982 I paid $200 for a ColecoVison and $25 for games. Do the inflation math on that. In fact the Intellivison is the most expesnive game system ever costing what would be $800 in today's money. The $600 PS3 would cost around $225 in 1980 about $25 more than an Atari 2600. It's called perspective.

The $100 per game price point has been tried a number of times and the games failed. Kids and parents won't spend that kind of money, on hardcore gamers. And that's not enough to make games profitable and the system the success that the PS2 has been.

And where you get the ColecoVision being the most expensive console considering inflation? The NeoGeo and 3DO both retailed for more than $600 and neither of them put a dent in the industry.

psili 07-18-2006 06:04 AM

Quote:

Originally Posted by twisted Illustration
You're all pretty much ill informed, and wrong

I'm in the games industry... have been for many years. I've been making games as an artist and have worked up to lead positions on some VERY big games. I've been in the thick of things. Going to trade shows, public shows, being onvolved with the making processes also gives you an insider view of the industry.

Nintendo is going to sell a fucking shit load of units.

Low price. Amazing, and innovative new way of playing a console. Almost every 3rd Party company on board (something they lacked last time round).

At this year's E3 (Electronics Entertainment Expo), the largest of all the main videogames industry trade events, the main word on people's mouths was Nintendo.

They announced the Nintendo DS to a lot of Skeptics, and look what happened? Its selling enough to break records.

Nintendo Wii, may have a stupid name. But it's going to blow videogaming out of its current state. Everyone take note.

Nintendo Wii has full motion sensoring. Full positional and rotational detection. It knows where it is in space. No other system has that. Sony announced tilt etc in their controller. But let me make people aware... GameBoy had that same technology years ago. This is different. Imagine playing a first person shooter with the movement controlled on the left hand, and the direction and shoot controlled on the right hand ... actually moving. Imagine cocking the gun back in your hands. Twisting the controller down so you can pistol whip the guy ahead... You don't need a button press... you just do it.

Imagine the possibilities, and open your minds.

They could also be trying to target an audience not heavily influenced by a bunch of fanboy, hardcore gamers.

Jaytown 07-18-2006 06:14 AM

Quote:

Originally Posted by twisted Illustration
You're all pretty much ill informed, and wrong

I'm in the games industry... have been for many years. I've been making games as an artist and have worked up to lead positions on some VERY big games. I've been in the thick of things. Going to trade shows, public shows, being onvolved with the making processes also gives you an insider view of the industry.

Nintendo is going to sell a fucking shit load of units.

Low price. Amazing, and innovative new way of playing a console. Almost every 3rd Party company on board (something they lacked last time round).

At this year's E3 (Electronics Entertainment Expo), the largest of all the main videogames industry trade events, the main word on people's mouths was Nintendo.

They announced the Nintendo DS to a lot of Skeptics, and look what happened? Its selling enough to break records.

Nintendo Wii, may have a stupid name. But it's going to blow videogaming out of its current state. Everyone take note.

Nintendo Wii has full motion sensoring. Full positional and rotational detection. It knows where it is in space. No other system has that. Sony announced tilt etc in their controller. But let me make people aware... GameBoy had that same technology years ago. This is different. Imagine playing a first person shooter with the movement controlled on the left hand, and the direction and shoot controlled on the right hand ... actually moving. Imagine cocking the gun back in your hands. Twisting the controller down so you can pistol whip the guy ahead... You don't need a button press... you just do it.

Imagine the possibilities, and open your minds.


EXACTLY! This is the beginning of the rest of em guys. Companies like this dont fail. Brilliant idea, its about time they do this as most people move the fucking controllers around allready if you pay attention to them. Way to go Nintendo! :)

ProducerCashDave 07-18-2006 06:17 AM

Nintendo sucks.

Sarah_Jayne 07-18-2006 06:22 AM

When I first got an Nintendo as a kid they had that track and field game. We probably got more exercise jumping up and down on that mat than we did riding our bikes that summer.

Yngwie 07-18-2006 06:27 AM

Quote:

Originally Posted by sarah_webinc
When I first got an Nintendo as a kid they had that track and field game. We probably got more exercise jumping up and down on that mat than we did riding our bikes that summer.


I remember that, that was a blast lol.

Crazy Carlos 07-18-2006 06:27 AM

i think that nintendo knows what they are doing. they want the people that like fun games not the progamer and i am sure it can be fun just for some times and it looks good. still it is not about the best graphics like with sony micro but about having fun with a group or just alone. i am sure that this is a product that will do very good for them. just remember that they been controling that market for the 10 years so they should not have a problems to get this to the people.

Sarah_Jayne 07-18-2006 06:29 AM

Quote:

Originally Posted by Yngwie
I remember that, that was a blast lol.

Yeah and better than the robot they had out at the same time.

Yngwie 07-18-2006 06:32 AM

Quote:

Originally Posted by sarah_webinc
Yeah and better than the robot they had out at the same time.

ya, much better

GatorB 07-18-2006 06:36 AM

Quote:

Originally Posted by candyflip
The $100 per game price point has been tried a number of times and the games failed. Kids and parents won't spend that kind of money, on hardcore gamers. And that's not enough to make games profitable and the system the success that the PS2 has been.

Show me ANY link that has definitive proof the PS3 games will cost anywhere near $100? The only ones that have said that are Sony haters.

Quote:

And where you get the ColecoVision being the most expensive console considering inflation? The NeoGeo and 3DO both retailed for more than $600 and neither of them put a dent in the industry.
First of all I said Intellivsion, idiot. Try reading. I said I paid $200 for a ColecoVision in 1982. Intellivsion was $300 in 1979.

drjones 07-18-2006 06:37 AM

Both Microsoft and Sony are actually trying to pimp out the Wii to people to have as their second systems, in hopes that they wont buy the other "major" console. Its pretty funny, Nintendo has both MS and Sony behind them on this project.

GatorB 07-18-2006 06:38 AM

Quote:

Originally Posted by Jaytown
EXACTLY! This is the beginning of the rest of em guys. Companies like this dont fail. Brilliant idea, its about time they do this as most people move the fucking controllers around allready if you pay attention to them. Way to go Nintendo! :)

They don't fail? Let's see they gone from a clear #1 in console sales to a very distant 3rd. Clearly a sign of a company that know what it is doing. And for fanboys that think everything Nintendo does is gold, all I have to say is VIRTUALBOY.

czarina 07-18-2006 06:42 AM

Aiming at younger kids is probably the best marketing idea that they could have. You guys are already older, and they probaby lose you my a higher % as the years over 18 increase SO if they get them young, they keep them longer, and make more on them.

Yngwie 07-18-2006 06:59 AM

Quote:

Originally Posted by GatorB
They don't fail? Let's see they gone from a clear #1 in console sales to a very distant 3rd. Clearly a sign of a company that know what it is doing. And for fanboys that think everything Nintendo does is gold, all I have to say is VIRTUALBOY.

they may have failed there, but they have plenty of $ on reserve.. many man millions of untouched cash. They don't have to worry much. Unlike Sony and Microsoft, Nintendo doesn't overspend to create consoles.

E$_manager 07-18-2006 08:58 AM

why lazier? they are starting to move - not only pushing the buttons.

Elle Sommers 07-18-2006 09:04 AM

I like to jump around when I play games... DDR is my fave.

Twisted Dave 07-18-2006 10:26 AM

Quote:

Originally Posted by Yngwie
they may have failed there, but they have plenty of $ on reserve.. many man millions of untouched cash. They don't have to worry much. Unlike Sony and Microsoft, Nintendo doesn't overspend to create consoles.

Billions to be precise :)

Nintendo doesn't lose money on it's consoles traditionally. Every other firm does. Nintendo is actually proportionately the biggest profit maker. Did you know that? Did anyone here know that? Well, now you do.

Nintendo will not fail. Even in third place with GameCube (which wasn't as far behind Xbox as everyone thinks), they still made more money per unit. MS Lost 2 billion in the first two years of Xbox life... That's horrendous for any company except MS who's plan is a long term one. But even so... it's horrific business.


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