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Video pros & stystem geeks: 32bit vs 64bit / Windows 7 / i7
The people who just built my machine made it 32bit, and installed 8g of ram. Now I'm reading that unless you use 64bit, you can not use more than 2 or 3g of ram max and the rest is pretty much wasted. Anyone know truth to this?
Should I start new and make it 64bit and will there be a huge performance difference for rendering video using the 8g ram on 64bit vs 32 bit with 2 -3 g ram? Halp! |
That's right. 32bit systems running windows will only see 3gigs of ram. The only way to get the full use of the 8gigs is to go with a 64bit version of windows.
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I'm using a dual quadcore machine with 16 gigs of ram and Windows 7 Ultimate. It's the only way to render video :)
I use Premiere Pro CS4...but the next version of Premiere Pro (should be out any day) will actually be 64 bit so it's gonna be fucking great! |
12 gigs of ram, i7 OC'ed to 4.2 on my video render box, Vegas pro 9.0 64 bit.
Nothing touches it! |
I'm shocked Robbie's computer doesn't crash from rendering so much ugly!
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It's a little more complicated than limiting to 3GB for 32 bit, but basically the max physical RAM is 4GB, but each virtual process sees 2GB, or 3GB with the IMAGE_FILE_LARGE_ADDRESS_AWARE set.
If I were you, and if this machine is going to be used for tasks other than rendering, I would NOT replace your 32-bit Win7. Instead, get a second full copy of 64-bit Win7 and install it in an extra partition. You can then boot your machine in 32-bit mode, where all your software will work. Or, when you need it boot into 64-bit for video editing. There are some blogs that lead through the steps to do this, or take your box back to the guys that put it together in the first place. Programs that are 32-bit only run in the 32-bit space in Win7/64, but it's not always smooth. Legacy software can crash, or simply refuse to run. I have some older custom software like this. |
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Ummm, rendering video has very little to do with how many gigs of RAM you have or even how beefed up your processor is. A core 2 duo with 512MB of dedicated graphics will render video faster than a quadcore with shared graphics. All you are doing by adding more RAM is allowing your computer to multitask better while you are rendering or importing video. It wont render it any faster.
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why would anyone install 32bit on i7 setup?
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Once compiled to run only in 32-bit these programs are then fine, but on these I have the benefit of updating them. For others that's not possible. My brother's had problems with MS Office 2007 on his Win7/64, and I've run into glitches with the automation aspect of some Corel software. To the OP: if your machine is more-or-less dedicated to rendering then I'd say don't bother with dual boot. Will save you some $$, if anything. You'll have your other machine for daily work. So I'd get them to replace your 32-bit Win7 for the 64-bit version. |
having a lot of RAM is good for a large ePenis, but i would be surprised if the rendering program uses more than 1-1.5 gb. unless it's a shitty program.
if it's a good program the number of CPU cores definitely make a difference. I have 2 machines here, one with an older core2duo and one with a quadcore. both need more or less the same time for one video - but the quad core has 4 parallel slots compared to 2 on the other machine and is therefore twice as fast on bigger jobs. so my next machine will have 2 quad cores which cuts down encoding time by another 50% |
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to the OP
We use GPU encoding for everything and for the most part with an old P4 and the right video card you can smoke anything listed above. google " badabing video" then research thenvidia cards along with the competitive alternatives ... you will never rely on CPU encoding again. GPU all day baby |
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Yes and no. As I said in my post above, dedicated graphics is more important to video rendering times than how many cores you have. My core 2 duo with 512MB dedicated graphics renders videos faster than my roommates quadcore with shared graphics. Look for the highest amount of dedicated graphics and a good card before how many cores the computer has. |
Not only should you upgrade to 64bit OS, you should also talk to the people that built the computer and tell them to find another line of work. Then slap them silly.
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Reinstalled to x64. Honestly, I'm not seeing any increase in speed at all. Not sure what the hype is about. Even upgraded my Vegas to 9 which is for x64. I'm not rendering any faster or doing anything else faster than I was on the 32bit side.
What did I break? |
Having a lot of hang ups now. Programs freezing on start up that are supposed to run on x64.
It was faster and more stable the other way. :-( |
What are your specs? Did you order this online from a shitty company like CyberpowerPC?
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I don't know.
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Any ideas? This is driving me crazy. |
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not necessarily mean it's a 64bit app. I don't do video rendering and i don't know vegas but i work with poser8 on Vista64 and think about upgrading to poser pro (a real 64bit app). Heard the difference is significant. |
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unless you are using 64 bit software then 64 bit os makes sense. i read on the vegas board 64 bit doesnt seem to be all that.i wish it was i hate long rendering times.i heard grid computing is what really speeds things up.
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You also have to have a video card that kicks ass.
I have the NVidia Quadro FX 5600 with 1.5 gb GPU and use this Premiere Plug In: http://www.nvidia.com/object/IO_62559.html It's the Elemental Accelerator from NVidia that shifts the processing for encoding, decoding, filters, effects, etc. and the actual rendering to the GPU of the vid card instead of your computers CPU which is SMOKING fast. Check out this video and you'll see it work: https://youtube.com/watch?v=yGLKY...eature=related Then check out this one and you'll understand how your video card and GPU can make all the difference: https://youtube.com/watch?v=JOwDuW6I1p4 |
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Is there a way to use that plugin without Premiere and use it just in the Adobe Media Server directly for doing FLV? |
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Normally, you aren't going to see a whole lot of difference between the 32bit and 64bit installs, with the exception that you will actually be able to use all the RAM that you have paid for, which will in turn make your Windows a bit more 'peppy'. |
A 64bit compatible program just means it'll work on a 64bit OS. To really see faster encoding speeds the program needs to be able to take advantage of multiple threads. And then it's a matter of how many threads it can work with.
Unfortunately Premiere Pro and the Adobe Media Encoder are still 32 bit (the only 64bit proggy is 64bit Photoshop). I find there to be a huge difference in encoding on a Core i7 machine vs. say the Core 2 Duo or Quads though. So unless you're going the GPU encoding route, the processor does matter a great deal. |
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Thanks for that! Looks like a good solution for me :thumbsup
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