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Welcome to the GoFuckYourself.com - Adult Webmaster Forum forums. You are currently viewing our boards as a guest which gives you limited access to view most discussions and access our other features. By joining our free community you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content and access many other special features. Registration is fast, simple and absolutely free so please, join our community today! If you have any problems with the registration process or your account login, please contact us. |
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| Discuss what's fucking going on, and which programs are best and worst. One-time "program" announcements from "established" webmasters are allowed. |
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#1 |
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Confirmed User
Join Date: Jul 2003
Location: canada
Posts: 1,592
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Nintendo Revolution Controller!!! (pics and video)
![]() TGS 2005: Revolution Controller at a Glance Just want to know what it does and how it works? Click here. Pictures included. by Matt Casamassina September 15, 2005 - Nintendo on Thursday unveiled the formerly top-secret controller mechanism for its next-generation console, codenamed Revolution. The device bucks the conventions of previous controllers in favor of an entirely new interface -- one that's destined to for good or bad separate the Big N from its competitors once and for all. Personally, we think this thing has a lot of potential and we can't wait to see what Nintendo does with it. Naturally, the big question on everybody's mind is, what exactly makes the Revolution controller so unique? Here's the answer. Revolution's controller is a slick, cleanly designed device that looks like a cross between a futuristic remote control and an Apple iPod. The unit is held in one hand. It interacts with included motion sensors (which are placed on the left and right sides of televisions) to become a virtual conductor, of sorts. It detects motions, angles, directions and depths in a realistic manner, offering more freedom and precision in games than ever before. Imagine sticking your hand in a 3D box and being able to input all of your movement in games and you've got the basic idea. The bottom of the controller features an expansion slot, by which a number of add-ons are possible. Nintendo demonstrated an analog stick, held the opposite hand, which is sure to help maker first-person shooters more intuitive than they have ever been before on any home console. Features at a glance: Remote control design: constructed to appeal to a wide variety of potential players 3D Pointing: Sensors understand up, down, left, right, forward and backward. Tilt Sensitive: Controller can be rotated or rolled from side-to-side. Buttons Included: Has a trigger on its backside, face buttons, and a D-Pad. Multifunctional: Has an expansion port which can be used with different types of controller peripherals. Analog stick with two trigger buttons planned for left hand. Wireless: Totally wire-free. Currently there are no details on the max distance, source or power, or otherwise. Rumble Built-in. Included standard in all the controllers. Because seeing is believing, we've included several pictures of the device in this story. Simply click on the images below for enlarged versions... http://sbrooks1.cupofnoodles.com/han...5054930644.jpg http://cubemedia.ign.com/cube/image/...5054945878.jpg -------Video--------- Scroll Down on the link to view streaming video http://www.gamespot.com/news/2005/09...hp_flashtop_bg ------------- 2 Articles-------------- http://cube.ign.com/articles/651/651559p1.html |
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#2 |
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Confirmed User
Join Date: Mar 2005
Location: Phone Sex Pays! Believe it!
Posts: 3,437
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yikes I hate long post
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#3 |
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ICQ: 178725656
Join Date: Nov 2002
Location: Sunny San Diego
Posts: 12,366
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fugly - but not that it matters - only 10 year old kids will go crazy over this crap.
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#4 | |
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Confirmed User
Join Date: Jul 2003
Location: canada
Posts: 1,592
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Quote:
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#5 |
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Confirmed User
Join Date: Jul 2004
Location: The OC baby!
Posts: 1,986
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No thanks. Nintendo's franchise games are for kids. Adults play PS3/Xbox360.
"Mario" got old a long time ago son.
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#6 | |
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Confirmed User
Join Date: Jul 2003
Location: canada
Posts: 1,592
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Quote:
most, including all ea games, are multiplatform ne way so you are just missing out on franchise games sucka.... ![]() |
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#7 |
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Confirmed User
Join Date: Aug 2005
Location: Checking My Stats
Posts: 639
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I like this. This is forward thinking and will open new doors for game developers.
Imagine dual welding during a halo2 match with this? That would be amazing and truly bring you into the game. No more restrictions on the thumbsticks and having to set sensitivity. Now you can whip around and blast some sucker that got behind you. What about when you wan't to meley attack. Now you truly can punch someone in the face or slash them with the sword. lol. This is definately cool. I hope it takes off and the game developers start pouring out games for it. Has other benifits like getting off your ass to play a game now.
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erik AT suthnet.com |
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#8 |
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Too lazy to set a custom title
Industry Role:
Join Date: Oct 2002
Location: The Boonies
Posts: 12,860
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Zelda is a kids game Zane.. sorry to burst your bubble.
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#9 |
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Confirmed User
Join Date: Nov 2001
Location: MTL
Posts: 5,060
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half of the people replied some mario bullshit without even checking the vid...this controller is fucking hawwwwt.....
will definitly kickass for sword or gun games...
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mmm my sig was too big... no more cool animation but hey still! need php? ICQ: 94586959 |
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#10 | ||
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Confirmed User
Join Date: Jul 2003
Location: canada
Posts: 1,592
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Quote:
and obviously you have not seen the new one yet thats coming out for cube. ... Quote:
![]() but ya that second controller looks plain amazing. cant wait to try it.... |
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#11 |
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salad tossing sig guy
Join Date: Apr 2002
Location: mrthumbs*gmail.com
Posts: 11,702
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this controller looks like something from the 90's,
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#12 |
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Confirmed User
Industry Role:
Join Date: Oct 2002
Location: Upstate, New York
Posts: 8,187
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It looks cool but big controller are harder to hold
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Skype: j3nn.com ICQ 160370494 My current favorite high-converting sponsor: CrakRevenue |
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#13 |
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Confirmed User
Join Date: Jul 2003
Location: canada
Posts: 1,592
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since peeps are obviously too lazy to read my post....this is the real controller....
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#14 |
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Confirmed User
Join Date: Jul 2003
Location: canada
Posts: 1,592
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#15 |
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Confirmed User
Industry Role:
Join Date: Feb 2003
Posts: 7,340
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It's fugly... the gamecube controller was little better. We need something bulky and durable like the xbox controller that you can throw around the room and it still works... I broke 3 GC controllers in 2 days simply because they arent durable.
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#16 |
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Too lazy to set a custom title
Join Date: Apr 2004
Location: Buffalo, NY
Posts: 35,218
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I love the possibilites of it and nintendo games are fun and that is what matters
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#17 |
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Confirmed User
Join Date: May 2004
Location: Center of the Sun
Posts: 3,575
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hmmmn.... its fugly....
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#18 |
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Confirmed User
Join Date: Feb 2003
Location: Closer now
Posts: 4,321
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I like it, looks cool and futuristic!! I'd buy one
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#19 |
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ICQ: 197-556-237
Join Date: Jun 2003
Location: BRASIL !!!
Posts: 57,559
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that looks too futuristic for me
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I'm just a newbie. |
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#20 |
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Confirmed User
Join Date: Jul 2003
Location: canada
Posts: 1,592
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mixed feelings from the gfy'ers on this one....
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