"Hello everyone!
We would like to tell you about our experience of creating a game for members and the earnings that this game brought!
We created something unique - HORNYPOLY (it's like a game of monopoly) and managed to surprise the audience!
Over 300 people participated in the game during the 3 weeks of the event, which averaged $70 per person.
How did we organize the HORNYPOLY game on Onlyfans?
We spent over a week preparing the audience for the “unique” event on social media, posting themed content and inviting them to Onlyfans 👍
Created a game board and spelled out the rules.
We distributed prizes and “property” of different grades (color) on the field.
We used the principle of tip for roll 🎲 to conduct the game
One roll of the die determined the number of steps the memeber takes on the game board.
Started the game and got the expected response! 😮
Of course, we didn't forget about the motivation system!
We prescribed prizes for laps traveled and the number of throws made.
To motivate the audience to play, we also created a price gradation: the more throws, the cheaper they cost!
We show you what the game board looked like!
Translated with DeepL.com (free version)"
We would like to tell you about our experience of creating a game for members and the earnings that this game brought!
We created something unique - HORNYPOLY (it's like a game of monopoly) and managed to surprise the audience!
Over 300 people participated in the game during the 3 weeks of the event, which averaged $70 per person.
How did we organize the HORNYPOLY game on Onlyfans?
We spent over a week preparing the audience for the “unique” event on social media, posting themed content and inviting them to Onlyfans 👍
Created a game board and spelled out the rules.
We distributed prizes and “property” of different grades (color) on the field.
We used the principle of tip for roll 🎲 to conduct the game
One roll of the die determined the number of steps the memeber takes on the game board.
Started the game and got the expected response! 😮
Of course, we didn't forget about the motivation system!
We prescribed prizes for laps traveled and the number of throws made.
To motivate the audience to play, we also created a price gradation: the more throws, the cheaper they cost!
We show you what the game board looked like!
Translated with DeepL.com (free version)"

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