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Old 04-02-2014, 12:05 PM  
deltav
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Quote:
Originally Posted by SykkBoy View Post
That would be more on the affiliate side, more of a b2b vs. b2c use of gamification.
I'm not sure there's a big enough population of affiliates nowadays, or that the remaining affiliates are the type to buy into gamification, to make it worthwhile.

In 2004 though, with all the newbies flooding in looking for a piece of the pie? Probably could have been an asset to some programs in getting affiliates to stick with them above others, all other things being equal. Time machine would be helpful.
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