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Will gamification ever catch on in adult?
Gamification is a hot growing trend (though some may argue it's more fad than trend) in mainstream, but adult doesn't really seem to have embraced it.
Is it too late? Not viable?
Would an adult gamificaiton API/APP be viable in the current market?
I'm working on a small gamification product that could be easily replicated into adult areas and am wondering if it's worth the extra effort or do what othr gamification systems are doing and just focus on those with $25k-200K+ budgets...
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