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Old 10-28-2011, 06:28 AM  
Shap
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Join Date: May 2001
Posts: 8,313
Quote:
Originally Posted by Paul Markham View Post
The last 2 years when the only real market left was online. Thanks for proving my point. Could you of employed fell time a shooter of that level for $200k in 2005?

Maybe you would like to tell us how much you paid Holly and show some of her scenes from Twistys. I know you paid a lot for the hardcore, easy to see because of the quality. Was that what she shot?

Employing a great shooter and restricting their budget, isn't going to give the level of quality required.

Are you saying by doubling retention you couldn't of made more?

By improving the product and reducing the costs of it, isn't going to make you more money?

That's the problem when you think with blinkers on. Will reply later in more depth. I'm sure those working from home in their spare rooms or living rooms are reading this and ridiculing it. Because it's flying over the top of their heads.
We didn't restrict any shooters. Every year our content costs increased.

You have no idea how well Twistys did, how big it was and how much it made. Nor do you know how much we spent on content. You are making all of these assumptions without any data. You don't know what feedback our members gave us. You don't know what they liked or disliked. You are making huge generalizations based on your feelings (or what you'd like reality to be).

I can say with 100% fact there is nothing we could have done with our content or the content we offered that would have double retention.
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