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Discuss what's fucking going on, and which programs are best and worst. One-time "program" announcements from "established" webmasters are allowed.

 
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Old 01-31-2011, 08:04 PM   #1
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What's the longest you were working on a single website?

What is the longest time you were working on a website project before putting it all on-line? In other words for how long you were preparing your biggest website project before the launch.
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Old 01-31-2011, 08:07 PM   #2
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some years ago I could work a whole day non-stop improving a site, because I knew it would mean "time=Money"... or one full month in a new site...

Nowadays you can work 1 whole month in one ADULT site and it can make 0:50,000...

And anyone saying: "that's because you don't know what you are doing", is obviously an idiot.
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Old 01-31-2011, 08:38 PM   #3
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Since late 2005. Still not online though.

Well, it is in a way, but not really. Not sure if it ever will be either. Might keep it for internal use only.
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Old 01-31-2011, 08:53 PM   #4
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I'm a fan of developing a project and rolling it out in phases. Get something basic up and out first, then build off of it. You should never spend more than a couple of months laying out the ground work. The longer you spend working on a concept, the older the idea will be when you finally bring it to market.

Put something soft out there, send a little traffic to it. Tweak it, perfect it, add some more features and functionality, etc etc.

IMO that's the best way to get something up and out there. First impressions are important, and no matter what you throw at it in a dev environment things never go 100% smooth. I've seen a handful of people do a simultaneous product, affiliate program, launch announcement on a half cooked product.
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Old 01-31-2011, 08:58 PM   #5
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Originally Posted by ShellyCrash View Post
I'm a fan of developing a project and rolling it out in phases. Get something basic up and out first, then build off of it. You should never spend more than a couple of months laying out the ground work. The longer you spend working on a concept, the older the idea will be when you finally bring it to market.

Put something soft out there, send a little traffic to it. Tweak it, perfect it, add some more features and functionality, etc etc.

IMO that's the best way to get something up and out there. First impressions are important, and no matter what you throw at it in a dev environment things never go 100% smooth. I've seen a handful of people do a simultaneous product, affiliate program, launch announcement on a half cooked product.
Exactly what she says. Ideas and creative energy are perishable as such milk, eggs, etc
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Old 01-31-2011, 09:00 PM   #6
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Exactly what she says. Ideas and creative energy are perishable as such milk, eggs, etc
Perfect way to put it, ideas are perishable.
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Old 01-31-2011, 09:14 PM   #7
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10 years
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Old 01-31-2011, 09:24 PM   #8
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It took me a little over a year to get my multi-model site online because I had tons of photos and videos to prepare.
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Old 02-01-2011, 02:10 AM   #9
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more or less 6 years
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Old 02-02-2011, 10:53 AM   #10
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Thanks, I feel now a bit more comforted. I've recently realized that I've spent for mine more than a year.

Quote:
Originally Posted by ShellyCrash View Post
I'm a fan of developing a project and rolling it out in phases. Get something basic up and out first, then build off of it. You should never spend more than a couple of months laying out the ground work. The longer you spend working on a concept, the older the idea will be when you finally bring it to market.

Put something soft out there, send a little traffic to it. Tweak it, perfect it, add some more features and functionality, etc etc.

IMO that's the best way to get something up and out there. First impressions are important, and no matter what you throw at it in a dev environment things never go 100% smooth. I've seen a handful of people do a simultaneous product, affiliate program, launch announcement on a half cooked product.
Good point! I agree but there is one thing you need to be careful before the launch. If you do it too early others will copy your idea (if it's unique and not yet copied) and they will push it even a step forward and you will lose. Imho it's better to make sure you will be always a step forward, so no one will catch up you and everyone will know that your site was the first one of this type. It's like with Facebook or Google, both of them pushed it to the level that makes them unequalled.
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Old 02-02-2011, 11:46 AM   #11
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I learned long ago to launch a site once it's half way ready. If you are waiting for everything to be perfect, you waste a lot of time and the results can be the same as a half ready site.

I've done it both ways more than once. Now sites are launched 25-50% in and ramped up accordingly over time with more content, link building and the rest. Sometimes even with a starter design that is swapped out a few months or year later.
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Old 02-02-2011, 11:54 AM   #12
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Originally Posted by Lamis View Post
Nowadays you can work 1 whole month in one ADULT site and it can make 0:50,000...

And anyone saying: "that's because you don't know what you are doing", is obviously an idiot.
I'm sorry but if you can't get sales out of 50,000 hits you do NOT know what you are doing.

End of story.
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Old 02-02-2011, 12:21 PM   #13
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I'm sorry but if you can't get sales out of 50,000 hits you do NOT know what you are doing.

End of story.
Agreed!!!
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Old 02-02-2011, 12:47 PM   #14
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Old 02-02-2011, 01:29 PM   #15
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I guess there are three basic factors involved.
- financial - how much money you'll get for that job - as freelancer you'll be having interest of getting the job done asap. if you're working in a company - then there are two (maybe three) sub options /human factors involved/:
a. low salary employee- cmoon would you do something you hate fast? Wouldn't you hate your job if the payment is too low?
b. high salary employee- sometimes they act like superstars. The term depends on their professional abilities - like skills, experience and so on.
c. grey employee - those who push the companies ahead. they work fine under pressure and with a deadlines.

The above three options should not be considered as part of person's character - it's variable - sometimes you get high paid job, sometimes not. Being grey - depends on the payment and circumstances.

- human factors - what kind of professional you are. - what kind of person you are. - what kind of person is on the other side. - what kind of people working with you and what kind of professional are they.
- circumstances: unpredictable situations - bad weather, health or family issues.
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Old 02-02-2011, 01:32 PM   #16
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I've got a site that I've been working on for about 2 years now.
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Old 02-02-2011, 01:36 PM   #17
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I'm sorry but if you can't get sales out of 50,000 hits you do NOT know what you are doing.

End of story.
My convertion ratio for VirtuaGirl was between 35,000 and 50,000 per sale. Are you saying the VirtuaGirl guys don't know what they are doing?
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Old 02-02-2011, 01:40 PM   #18
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Exactly what she says. Ideas and creative energy are perishable as such milk, eggs, etc
Real ideas are eternal hence imperishable, think again.
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Old 02-02-2011, 02:15 PM   #19
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My convertion ratio for VirtuaGirl was between 35,000 and 50,000 per sale. Are you saying the VirtuaGirl guys don't know what they are doing?
No, he's saying YOU don't know what you're doing. (I agree if your rations are 1:35,000-1:50,000)
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Old 02-02-2011, 02:21 PM   #20
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No, he's saying YOU don't know what you're doing. (I agree if your rations are 1:35,000-1:50,000)
So what should I do differently? Storm the VirtuaGirl studio and demand a better ratio?
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Old 02-02-2011, 02:43 PM   #21
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So what should I do differently? Storm the VirtuaGirl studio and demand a better ratio?
Better tailor the traffic to the sponsor you are using or send that traffic to a program who can better convert it.
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Old 02-02-2011, 02:57 PM   #22
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about 6 months on mainstream site...
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Old 02-02-2011, 03:03 PM   #23
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I'm sorry but if you can't get sales out of 50,000 hits you do NOT know what you are doing.

End of story.
ya no kidding, he makes countless amount of threads saying its impossible to make sales, he should know from this ratios that obviously he has no clue how to do it right.
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Old 02-02-2011, 03:31 PM   #24
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As a webmaster/affiliate...
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100 hours. splited over several months... a script for second hand cars seller.
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Well, every days/weeks I make improvements on my (small) websites. I got SpicySolos.com since September and I worked on it yesterday and today.

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