Quote:
Originally posted by Nightwork
@punkworld: "...among the software stealing community...",
As you're talking abandonwarez I wouldn't call it stealing as abandonware may be freely distributed as far as I'm concerned.
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Most that offer adult games also distribute bishoujo games that are still being distributed by Jast USA.
Besides, even though I myself am definitely in favor of distributing real abandonware, it's still kinda illegal.
Quote:
Originally posted by Nightwork
A slow-paced rpg/adventure game actually would be doable with few resources. A good storyline, a good graphic guy and a script kid will do the trick as the old engines used for the old sierra-on-line rpgs (Leisure Suit Larry series) and the Lucas Art engine (Monkey Island series) are public available with gui development tools which make the actual gameplay programming peanuts.
I've experience working with these tools, if anyone has some questions or wants some more info, feel free to ask.
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I completely agree with that... the amount of work/money involved is way less than most people seem to think. There are tons of adventure game engines that can be used (for free even), so the main things that need to be done are the story, the graphics, sound and some scripting.