http://www.eurogamer.net/article.php?article_id=55550
"The fact that San Francisco is a seriously hilly place is another. Speaking about Vice City, Houser admits, "For good driving, one of the things that we missed was hills. It just adds that third dimension; it's not as fun with out." It's hilly, the story finds ways to make you explore the hills, and some of the city's speciality vehicles are geared towards doing "some wild s**t you've never done before"
sounds like this game is going to kick major ass.
