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Ok all- here is the basic rundown of the overall SwapBucks program. Please forgive all the confusion if I create any (lol).
There are 2 types of programs depending on which one suits you best. PeerProviders and PeerMasters.
PeerProviders have one simple job- Signup and provide content that they own. During the staging process, they assign a nitch/genre and the pop url for the content. After that, It then gets seeded to the PeerProfit P2P Network for distributuion.
PeerMasters now pickup where the PeerProviders left off and use the PeerProfit p2p application to retrieve all of SwapBucks approved PeerProviders content. The reason for the P2P application is to distribute the content quickly and effectivly to all of the PeerMasters running PeerProfit. So, now we have a PeerMaster running PeerProfit with, oh let's say, 50 approved files from a bunch of random PeerProviders that are all unique to him. It is now up to the PeerMaster to figure out how he wants to monetize and beat the competition by sending the most traffic possible on his unique files. The most obvious step, seed it via other p2p networks. Distribute his files on cds. Put the files up on a webpage. Burn cd's and hand them out to college students... (lol) The list goes on and on really... All that matters is, that for every unique hit that happens when the file is viewed, that PeerMaster in turn gets a hit.
The payout system.
As stated, SwapBucks takes 50% of the 100% revenue made that month and divides it amongst the peermasters BASED on their traffic percent. So if there were 1000 hits marked, and I sent 100 hits, I'd get 10% of the new 100% revenue. Very simple, the more hits you send, the better your percentage increases, the more money you make... If PeerMasters are competitive, that drives up the overall traffic and the conversion ratios of people buying into the sites gets better. Hope that clears it up...
-sprit
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