Quote:
Originally Posted by Colmike7
Do you think that the curiosity to try VR porn just because they happen to have the hardware will eventually result in more sales to paid VR video sites, or will it be a "test it on the tubes" and that's it kind of thing?
Also, are the BW/HD requirements for the higher quality paid videos too much for an average mobile user to be able to use it? VS someone on Oculus Rift, Vive, or PSVR using 3rd party software to use on a PC, they have the money, better machine to download/run on, can play 3d games well
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I think this will answer both questions. I think that mobile will be the dominate form factor. However aficionados and collectors will run into space issues, resolution issues and want more quality. It is those folks that pay for porn regardless, because for many people $40 a month is well worth not searching the tubes. Tube videos right now are not the same quality as you can get off of YanksVR.
I think a good analogy might be your mobile phone and your TV. I think more video content is probably consumed on mobile devices and that % gets even higher with younger demos; however I don?t see a point where we all throw away the biggest, highest definition devices in our house because we can watch youtube videos on our phone or a movie on a plane on our tablets.
With that in mind the mass market will use a phone while there will remain another more premium experience that takes advantage of the bulk and space not needing to be mobile provides. For perspective my video card in my Oculus is 3x or 4x the size of my Samsung Galaxy 8.
Mobile will be dominate, but super premium will have buyers and the ability to always offer a bit more.