Quote:
Originally posted by iroc409
depends on who paid who to make the game. from what i hear, hl2 and doom3 are going to be very similar in graphics. although i think the more intense part may come in the hl2's engine... where basically every single concievable item, including the terrain is dynamic. that's fucking wicked. did you notice how the mattress flopped around? or how when he's talking to the scientist.. look at the magnifying glass by the desk, it actually magnifies the dude's hands while he's typing. or when he knocks the computer off the desk and the scientist actually responds, or.... man, i could go on for fucking ever about the insane improvements of that game. truly unreal. i think the most surprising thing was the dynamic input/output, like the example where he grabs the security camera and it works real-time...
but, just like amd vs intel vs mac, you can always write your code optimized for whoever has the biggest check
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but remember... id software (makers of doom) revolutionized the FPS scene with the first doom. i highly, highly doubt they're going to allow a game (half life 2) released before their game, be any better than the highly anticipated doom3.
have you seen the doom3 preview? they didn't show as nearly as much footage as hl2, and i'm sure they didn't show every trick up their sleeve, but it looked equally as impressive. but i'm willing to bet it'll be a much better gaming experience.
they've possibly pushed back the release date to the 1st quarter of 2004, they're making it better imo.