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The tech aspects of having a full body scan of all/most possible positions is being worked out.
The name of the company that was first escapes me right now.
But I'm sure it is a expensive venture for now because it is the same method being used to generate REAL actors in Hollywood movies and computer sports games.
But it also allows for some selection of acts within the flick since it is all computer recorded actions of choice with the pre-recorded video overlay on the positional co-ordinates.
The idea is you choose the act and can then pick a model that appeals to you for the finished touch. And have choices along the way.
It remains to be seen in a delivered product but, just so you know, it's out there. Probably to much CPU power required for the computer market as it now stands.
Could make a appearance within 2 years.
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