Quote:
Originally Posted by ottopottomouse
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Some of the videos are captured in PANO-SPHERIC (have no top and bottom cams)
like the Google/GoPro cam,
and some are OMNI-SPHERIC ( a true 360 sphere minus the camera mount area).
The other part that separates video quality for immersion purposes is whether they are 3D.
It's a lot of data to digest for VR purposes and some of the first thoughts you might have about the VR camera quality as far as pixels needed to show a high res image are thrown out the window.
At any one time you will never be viewing more than 1/4 of a sphere .
So if you want a 1080P quality image in that area, you are going to need a omnispheric camera that captures a a 4k omni image.
A 2k omni image is pretty good but not great. More like watching a 640P/720P video.
It can be possible to see the spaces between the pixels depending on the cam & display.
We should see some good consumer cams in about a year.
Prices could be a bit steep because of all the ccd imagers and a processor on-board to stitch them all together rapidly.