Quote:
Originally Posted by TheDoc
"The reason why we don't put copy protection on our games isn't because we're nice guys. We do it because the people who actually buy games don't like to mess with it. Our customers make the rules, not the pirates. Pirates don't count," Wardell argues. "When Sins popped up as the #1 best selling game at retail a couple weeks ago, a game that has no copy protect whatsoever, that should tell you that piracy is not the primary issue."
Pointing out: "Our customers make the rules, not the pirates. Pirates don't count," Wardell argues."
A million lost and they don't count, maybe some lessons to learn at least?
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Well, I would dare to say there has been many points raised as for what a totally different product it is to simply ignore them.
Porn - something different, you have a boner, you need an immediate satisfaction, no matter if you pay for it or not, you grab your DVD that you bought, you go to the site that you already paid for OR you load up the illegal tube site- in a couple of minutes, you are done.
You won't be watching adverts and previews for months picking your game that will cost you your pocket money and that will amuse you for months.
We are in a bit of an opposite position now - the pirates make the rules, not our customers.