Mage
Strengths:
1. The best magic damage dealer.
2. One of the best range classes along with hunters.
3. Good combat control with Polymorph.
4. Can summon food and drink.
5. A great choice for grouping.
6. Strong solo class due to snares and massive damages.
7. Can open up portals to go to major cities.
8. The best area of effect damage dealer in the game by far.
Weaknesses:
1. Can only wear cloth.
2. Not healers in battle.
3. Major target for monsters due to high amount of damage.
4. Most damage dealing spells are not instant.
Druid
Strengths:
1. Able to take on the forms of different animals.
2. Can root enemies in place.
3. Very flexible.
4. Can heal group members.
5. Good solo class.
6. Can tank if needed.
7. Has different travel forms for faster traveling.
Weaknesses:
1. Cannot wear anything heavier than leather.
2. Not great at any one thing.
3. Unpredictable for groups.
4. Switching between the different forms to heal (regular), tank (bear), or damage (cat) can be awkward and time consuming.
5. Very difficult class to master.
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