Quote:
Originally Posted by twisted Illustration
Hey man ... how you working on those ? Poser? 3DSMax? Maya?
I'm an ex-3D artist  Used to work the games industry. 10 year stint. Eventually quit to focus on my 2D work, as I hate 3D. But even so, I'm still interested 
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All the parts were made over the years in 3DS, Lightwave, Bryce, Mojoworld and a hint of Maya (never liked maya lol) The textures are a mix of bought and self-made in Photoshop and Gimp.
These days I just use my gigs of .obj files and do all the work in Poser7
-Loki-