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Old 07-18-2006, 05:27 AM  
Yngwie
I am an Alien from space
 
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Join Date: May 2003
Location: Ontario, Canada
Posts: 11,118
Quote:
Originally Posted by twisted Illustration
That's because people looked at it and saw a little purple box.

I'll tell you now... the Gamecube was almost as powerful as the Xbox. It was FAR more powerful than the PS2 (believe me ... I know... I've developed games on all three systems).

The Xbox had more texture memory allowance than Gamecube... Gamecube had more than PS2 (by some substantial amount). Gamecube actually has the ability to overlay 8 textures onto one surface (very very userful... think bump mapping, reflection mapping etc). Xbox could only do 4. PS2... could only do 2.

Polygon counts on all machines were never really quoted correctly... so you get Microsoft saying "we can push 350 million polys per second", and Sony saying "we can push 200 million" and Nintendo saying "well, we can push 12 million". 12 Million? WtF? Well, hold on ... that's REAL figures... Nintendo were talking about 12 million fully textured, fully lit, 3 point triangles... whereas MS and Sony were talking about totally random figures based on unlit, unshaded, untextured polygons (of what type?) .... Well, unlit... unshaded. Un textured. Pretty much looking at a blank screen ;)

Fact: Nintendo ALWAYS Play down technology.

Fact: They never scrimp on it.

Nintendo SNES was a monster. It had 8 channel digital sound, it had a 32,768 color palette of which 256 could be displayed on a background, plus individual sprite palettes too.... (actually had a high color mode allowing displays of 512 colors for backgrounds too... used notably in Killer Instinct). The system ran at 3mhz, but everything relied on custom hardware, so it was WAY ahead of competition. The Genesis on the other hand, had a 512 color palette (ie: that's ALL the colors it could pool from), and could use up to 64 etc... Had an old 4 channel Sythm sound module.

N64: WAY ahead of it's time as a console. Based on SGI tech, it outperformed the Playstation on most levels. It had filtering on textures, it had full screen antialiasing (something the PS2 still doesn't have as a standard hardware feature), it had perspective texture correct, a full Z-Buffer (this stops that horrible 'flickering' you find in PlayStation games when a polygone from one object gets too close to or intersects another). It had a 95mhz MIPS Processor etc etc. Sont won because of the carts. Nintendo made the mistake of selling carts. Cost. 3rd Party partners didn't want to fork out for them when they weren't going to get a massive return.

Etc etc ...

man, I should get a life :D

Hope I've helped some people ... i doubt it :D
this is why I never doubted Nintendo.. Ya, the game cube didn't do so good, but it still had some good games. And you're right about Sony and microsoft just throwing #'s around.. They like to do that because many of the games get a hard on over these #'s without even finding out if it's exagerate or not.. It always "HAHAHAH Nintendo sucks! Sony and Microsoft are more powerful".. always makes me laugh.

Lets just look at it this way. people don't like the Wii because it doesn't have the #'s of the ps3 and xbox360 when it comes to specs. now just look at the ps2, xbox and game cube.. The ps2 was the weakest of the bunch yet was very popular so with people thinking that the Wii will fail just because of the lack of power compared to the other 2 console.. that's just stupid.. It MAY have lower specs, but if we look at how the game cube performed we could just imagine what they can do on the Wii. Also, Sony and Microsoft have lost ALOT of money on their consoles.. Nintendo, barely and it doesn't affect them much. People have been saying that nintendo is going the way of Sega for year now.. That will never happen.. Nintendo has plenty of money as a backup tucked away.. This time, with the Wii, they have A LOT of support from 3rd party companies so I see this as being very good..

people need to stop thinking that Nintendo is a "kiddie" console and that they're going after the younger gamers. That is WRONG. It may have looked that way with the game cube, but it will be very different with the Wii.. As much as I hate the name and wish they kept the code name Revolution as the official name I will still be buying one. Some may think the idea of the controller is stupid, but at least they are trying to get you off your lazy ass and keep you active while gtetting you INTO the game unlike the other 2. And who the hell says you have to be standing? You can play while sitting down so what's with people thinking that they will have to stand up to play the games? The motion sensors will work the same wether you sit or stand so son't worry, you can still plop your lazy ass of the couch.. So, in conclusion, while others hold a regular controller and get sore hads and rists and whatever else I will play in total comfort with the Wii controller, not have to go through any type of pain or stiffness and get to actully DO things in the game rather than move a stupid analog stick around and push a,b,c,d,e,bla bla bla do make my character perfoem actions.
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