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3D modeling apps have been at that quality for awhile, its just programs like ZBrush and BodyPaint that really helped texture artists make models look much more realistic, plus light FX such as HDR helps a lot too. It is too the point now where it doesn't matter the program, it just matters on the skills of the artist. Maya is just the 3D app most people are quick to shout out. It is good for some things, and bad for others.
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