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Old 07-26-2003, 01:55 PM   #1
fiveyes
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Acacia Patents != Streaming Video

I see a bit of confusion by some in that they seem to think that these patents somehow only apply to streaming video. This is not the case.

The first five patents listed at http://www.acaciaresearch.com/dmt/dm...tlpatents.html are the subject of contention and they are all related, in that the later patents are continuations of the earliest, 5,132,992. I guess you can look at Patent No. 6,144,702 as the final elaboration/description of the invention they claim is theirs. But, since that is (within the "Parent Case Text" of the patent) based on the earlier four, we have an effective filing date of Jan. 7, 1991.

(This means prior art searches must be done within publications before 1991, instead of 1992, which I mistakenly gave earlier.)

So, we have to consider the "claims" of patent # 6,144,702 to see what sort of invention they say we're infringing. It's within the "claims" that the specifics of how the invention accomplishes what it says it does that give the patent vadility. You can't patent an idea or concept of a machine that sews clothes, but a specific arrangement of gears, cogs and levers used for sewing clothes can be.

There are 42 claims within patent # 6,144,702, but they boil down to this:[list=1][*]a way of storing compressed, digitized media [*]in a library that has a listing of the offerings[*]which is used to choose a selection[*]for download and viewing by users of the system.[/list=1]

That's a basic (probably too basic, I'm still working on it and would appreciate feedback) cliff notes version of the claims. And, it certainly describes how we use video files on our sites, whether streamed or not.
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Old 07-26-2003, 02:01 PM   #2
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what year did .FLI and .GL (not sure about this format) video files start showing up on BBS systems?
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Old 07-26-2003, 02:22 PM   #3
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And don't forget the good old ANIM files on the amiga BBS's! Now, if there's just a manual out there that describes how they were used back then...
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Old 07-26-2003, 02:36 PM   #4
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Quote:
Originally posted by fiveyes
And don't forget the good old ANIM files on the amiga BBS's! Now, if there's just a manual out there that describes how they were used back then...
i saw alot of info on the amiga site on the old bbs shit
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Old 07-26-2003, 02:42 PM   #5
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Good stuff 5Eyes, keep it up
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Old 07-26-2003, 02:46 PM   #6
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Quote:
Originally posted by fiveyes
And don't forget the good old ANIM files on the amiga BBS's! Now, if there's just a manual out there that describes how they were used back then...
I wonder if usenet qualifies as published material.

I'm sure it does.

Anyway let's stop talking about possible prior art in the public forums....

The IMPA guys have said it a few times already... anything we discuss here in the open in regards to prior art will most likely be seen by Acacia & the more they know about what the IMPA is going to hit them with, the more they can prepare for it.

Translation?

Send anything you find to spike at homegrownvideo.com and he will make sure it gets to whoever it needs to get to.
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Old 07-26-2003, 02:47 PM   #7
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Quote:
Originally posted by hyper

i saw alot of info on the amiga site on the old bbs shit
Oh, yes, indeed there is!

And if there's just one operational manual, printed instructions or even publically available correspondence that described the claims (before 1991!), it might be valid prior art.
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Old 07-26-2003, 03:54 PM   #8
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Quote:
Originally posted by Mutt
what year did .FLI and .GL (not sure about this format) video files start showing up on BBS systems?
One word bro...

"GIF89" was capable of streaming video all the way back in 1989... it's a compressed format that allowed for indexing of videos -- ie: Compuserve (the inventor) and any number of BBS's... They were at least 2 years too late.
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Old 07-26-2003, 03:56 PM   #9
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Quote:
Originally posted by Mutt
what year did .FLI and .GL (not sure about this format) video files start showing up on BBS systems?
.FLI and .GL was my last year of middleschool so it was at 1990 if not earlier
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Old 07-26-2003, 03:59 PM   #10
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Prior art should be easy. I just hope someone shows it before all us little guys get to court. IMPAI should push for an early trial date, and end this crap now.
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Old 07-26-2003, 04:02 PM   #11
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Here we go... .GL was the Grasp format...

"GRASP was originally created by Microtext Incorporated of Irvine, CA. It was bought in 1988 by Paul Mace software, where it is maintained today. Information on GRASP and GRASP Multimedia may be obtained directly from Paul Mace Software: "

1988 baby... KISS MY ASS

They got nothing... We could get even more oldschool if we started talking about Amiga... and this is just public domain software -- we're not even talking about what companies like IBM were working on back then... or universities... Probably if you go to the library and look up the really old periodicals on computer graphics research you will find prior art all the way into the early 80's...

Last edited by TheFLY; 07-26-2003 at 04:05 PM..
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Old 07-26-2003, 04:10 PM   #12
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Was .GL (grasp) compressed?
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Old 07-26-2003, 04:12 PM   #13
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I was running BBS's in around 1989 and there were plenty of "video" type files about... I wonder if the ANSI artists .exe demos are prior art...
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Old 07-26-2003, 04:13 PM   #14
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1969

Computer Image Corporation founded
SCANIMATE commercialized - Lee Harrison
Genesys animation system - Ron Baecker
Computer Space arcade game built by Nolan Bushnell
Xerox PARC founded
Lee Harrison's CAESAR animation system
Bell Labs builds first framebuffer (3 bits)
1st use of CGI for commercials - MAGI for IBM
Graphical User Interface (GUI) developed by Xerox (Alan Kay)
SIGGRAPH formed (began as special interest committee in 1967 by Sam Matsa and Andy vanDam)
ComputerVision, Applicon, Vector General founded
ARPANET is born

1970
Sonic Pen 3-D input device
Watkins algorithm for visible surfaces
Imlac PDS-1 programmable graphics computer marketed

John Staudhammer starts NCSU Graphics Lab at NC State
Pierre Bezier from Renault develops Bezier freeform curve representation
1971
Gouraud shading (Ref: Gouraud, Henri. Continuous Shading of Curved Surfaces. IEEE Transactions on Computers C-20(6), June 1971, p. 623-29. )
Ramtek founded
Interactive Graphics for Computer-Aided Design (Prince) published
MCS (Manufacturing and Consulting Services) founded by Patrick Hanratty, considered the "father" of mechanical CAD/CAM
Robert Abel and Associates founded
1972
MAGI Synthevision started (Bo Gehring)
CGRG founded at Ohio State
Emmy awarded to Lee Harrison for SCANIMATE
Alto computer introduced by Xerox PARC (Alan Kay)
Megatek, Summagraphics founded

Utah hand (Catmull) and face (Parke) animations produced (Ref: Catmull, Edwin. A System for Computer Generated Movies. Proceedings of the ACM National Conference August 1972, p. 422-431. and Parke, Frederic I. Computer Generated Animation of Faces. Proceedings of the ACM National Conference 1972, p. 451-457.)

Computer Graphics and Image Processing journal begins publication

8-bit frame buffer developed by Dick Shoup at Xerox PARC
Sandin Image Processor - Dan Sandin, Univ. Illinois-Chicago Circle
Atari formed (Nolan Bushnell)
Newell, Newell and Sancha visible surface algorithm (Ref: Newell, M. E., R. G. Newell and T. L. Sancha. A Solution to the Hidden Surface Problem. Proceedings of the ACM National Conference 1972, p. 443-450)

video game Pong developed for Atari

Graphics Symbiosis System (GRASS) developed at Ohio State by Tom DeFanti
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Old 07-26-2003, 04:13 PM   #15
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1973

E&S begins marketing first commercial frame buffer

Ethernet - Bob Metcalf (Harvard)

Westworld - uses 2D graphics

Circle Graphics Habitat founded at Univ. Illinois Chicago (Tom DeFanti & Dan Sandin)

first SIGGRAPH conference (Boulder)

3/4 inch portapack replaces 16mm film for news gathering

Richard Shoup develops PARC raster display

Rich Riesenfeld (Syracuse) introduces b-splines

Principles of Interactive Computer Graphics (Newman and Sproull) first comprehensive graphics textbook is published
1974

Motion Pictures Product Group formed at III by John Whitney, Jr. and Gary Demos

Alex Schure opens CGL at NYIT, with Ed Catmull as Director

SuperPaint developed by Dick Shoup and Alvy Ray Smith

TCP protocol (Vint Cerf, Bob Kahn)

DEC VT52 incorporated the first addressable cursor in a graphics display terminal

Intel 8080

z-buffer developed by Ed Catmull (University of Utah) (Ref: E. Catmull. A Subdivision Algorithm for Computer Display of Curved Surfaces, Ph.D. Thesis, Report UTEC-CSc-74-133, Computer Science Department, University of Utah, Salt Lake City, UT, 1974)

Futureworld (sequel to Westworld) uses 3D CGI (III)

Hunger produced by Peter Foldes at National Research Council of Canada; wins Cannes Film Festival Prix de Jury award for animation
1975

Phong shading - Bui-Toung Phong (University of Utah) (Ref: Bui-Tuong, Phong. Illumination for Computer Generated Pictures. Communications of the ACM 18(6) June 1975, p. 311-317.)

Sony Betamax recorder

Altair 8800 computer

fractals - Benoit Mandelbrot (IBM)

Winged edge polyhedra representation (Bruce Baumgart)

Catmull curved surface rendering algorithm (Ref: Catmull, Edwin. Computer Display of Curved Surfaces. Proceedings of the IEEE Conference on Computer Graphics, Pattern Recognition and Data Structures (IEEE Cat. No. 75CH0981-1C) 1975, p. 11-17. )

Bill Gates starts Microsoft

Martin Newell (Utah) develops CGI teapot (physical teapot now in the Computer Museum in Boston)

JPL Graphics Lab developed (Bob Holzman)

Arabesque completed (John Whitney)

Anima animation system developed at CGRG at Ohio State (Csuri)
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Old 07-26-2003, 04:14 PM   #16
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1976

MITs Visible Language Workshop founded by Muriel Cooper

Ed Catmull develops "tweening" software (NYIT)

Jim Clark's Hierarchical model for visible surface detection [Ref: J. H. Clark. Hierarchical geometric models for visible surface algorithms. Communications of the ACM, 19(10):547-- 554, 1976.)

N. Burtnyk , M. Wein, Interactive skeleton techniques for enhancing motion dynamics in key frame animation, CACM, V19, #10, Oct 1976, 564-569

Dolby sound

Jim Blinn develops reflectance and environment mapping (University of Utah)

Nelson Max's sphere inversion film

Ukrainian Pysanka Egg erected in Vegraville, Canada by Ron Resch (University of Utah) to commemorate the RCMP

Sony Beta home video

Ampex VPR-1 Type C 1" video recorder

"Artist and Computer", by Ruth Leavitt

Mathematical Elements for Computer Graphics (David Rogers) published

Steve Jobs and Steve Wozniak start Apple computer.
1977

Apple Computer incorporated

JVC VHS home video

Apple II released

TRS-80 introduced

Frank Crow introduces antialiasing (Ref: Franklin C. Crow, The aliasing problem in computer-generated shaded images, Communications of the ACM, v.20 n.11, p.799-805, Nov. 1977 )

Jim Blinn introduces a new illuination model that considers surface "facets" (Ref: Models of light reflection for computer synthesized pictures
James F. Blinn , Proceedings of the 4th annual conference on Computer graphics and interactive techniques July 1977, V11, #2, pp192-198)

Computer Graphics World begins publication (started by Joel and N'omi Orr as Computer Graphics Newsletter)

Academy of Motion Pictures Arts and Sciences introduces Visual Effects category for Oscars

Nelson Max joins LLL; Jim Blinn joins JPL

R/Greenberg founded (Richard and Robert Greenberg)

GKS (Graphical Kernal System) graphics standard introduced

Fuchs multiprocessor visible surface algorithm (Ref: Fuchs, Henry. Distributing A Visible Surface Algorithm Over Multiple Processors. Proceedings of the ACM National Conference 1977, p. 449-451. )

Larry Cuba produces Death Star simulation for Star Wars using Grass at UICC developed by Tom DeFanti at Ohio State
1978

Tom DeFanti's GRASS system rewritten for Bally home computer (Zgrass)

E&S goes public

AT&T and Canadian Telidon introduce videotex graphics standard (NAPLPS)

Digital Effects founded (Judson Rosebush, Jeff Kleiser, et al)

Lance Williams curved shadows paper (Ref: Lance Williams, Casting curved shadows on curved surfaces, Proceedings of the 5th annual conference on Computer graphics and interactive techniques, p.270-274, August 23-25, 1978 )

Ikonas frame buffer - England/Whitton

Leroy Nieman uses Ampex AVATM video art system to draw (on air) football players in Super Bowl XII

1st CGI film title - Superman (R. Greenberg)

James Blinn produces the first of a series of animations titled The Mechanical Universe

DEC VAX 11/780 introduced

video laser disc

Bump mapping introduced (Blinn) (Ref: Simulation of wrinkled surfaces, James F. Blinn, Proceedings of the 5th annual conference on Computer graphics and interactive techniques August 1978, V12, #3, pp 286-292.)
1979

National Computer Graphics Association (NCGA) organized

IBM 3279 color terminal

Atari 8-bit computers introduced

Disney produces The Black Hole using CGI for the opening

SIGGRAPH CORE Graphics standard

Sunstone - Ed Emshwiller (NYIT)

George Lucas hires Ed Catmull, Ralph Guggenheim and Alvy Ray Smith to form Lucasfilm


1980

1980

Vol Libre - Loren Carpenter of Boeing

Apollo Computer founded

Turner Whitted of Bell Labs publishes ray tracing paper (Ref: Turner Whitted, An improved illumination model for shaded display, Communications of the ACM, v.23 n.6, p.343-349, June 1980 )

First NCGA conference - Arlington, Virginia - Steven Levine, President

IBM licenses DOS from Microsoft

Apple Computer IPO - 4.6M shares @ $22

Aurora Systems founded by Richard Shoup

Disney uses computer graphics for the movie Tron

MIT Media Lab founded by Nicholas Negroponte

Pacific Data Images founded by Carl Rosendahl

Hanna-Barbera, largest producer of animation in the U.S.,begins implementation of computer automation of animation process

Sony Walkman

Quantel introduces Paintbox
1981

Sony Betacam

Tom DeFanti expands GRASS to Bally Z-50 machine (ZGRASS) - University Illinois - Chicago Circle

IBM introduces the first IBM PC (16 bit 8088 chip)

DEC introduces VT100

IEEE Computer Graphics and Applications published by IEEE Computer Society and NCGA

Digital Productions formed by Whitney and Demos

Cranston/Csuri Productions founded by Chuck Csuri, Robert Kanuth and Jim Kristoff.

R/Greenberg opens CGI division (Chris Woods)

MITI Fifth Generation Computer Project announced by Japanese Ministry of International Trade and Industry

REYES renderer written at LucasFilm

Penguin Software (now Polarware) introduces the Complete Graphics System

Looker includes the virtual human character Cindy (Susan Dey) - 1st filkm with shaded graphics(III)

Adam Powers, the Juggler produced by III

Carla's Island - Nelson Max
1982

The Last Starfighter (Digital Productions)

The Geometry Engine (Clark) (Ref: Clark, James H. The Geometry Engine: A VLSI Geometry System for Graphics. Computer Graphics (SIGGRAPH 82 Proceedings) 16(3) July 1982, p. 127-133.)

Jim Clark founds Silicon Graphics Inc.

Alain Fournier , Don Fussell , Loren Carpenter, Computer Rendering of Stochastic Models.Communications of the ACM, v.25 n.6, p.371-384, June 1982 (Fractal Rendering paper)

Skeleton Animation System (SAS) developed at CGRG at Ohio State (Dave Zeltzer)

Sony still frame video camera (Mavica)

ACM begins publication of TOG (Transactions on Graphics)

Tom Brighham develops morphing (NYIT)

Adobe founded by John Warnock

Toyo Links established in Tokyo

Symbolics Graphics Division founded

EPCOT Center opens

Atari develops the data glove.

Where the Wild Things Are test (MAGI) - digital compositing used to combine CG backgrounds and traditional animation

AutoDesk founded; AutoCAD released

ILM computer graphics division develops "Genesis effect" for Star Trek II - The Wrath of Khan
1983

Particle systems (Reeves - Lucasfilm) (Ref: Reeves, William T. Particle Systems: A Technique for Modeling a Class of Fuzzy Objects. Computer Graphics (SIGGRAPH 83 Proceedings) 17(3) July 1983, p. 359-376. )

SGI IRIS 1000 graphics workstation

Road to Point Reyes - Lucasfilm

Jim Blinn receives the first (1983) ACM SIGGRAPH CG Achievement Award

Ivan Sutherland receives the first (1983) ACM SIGGRAPH Steven A. Coons Award

Steve Dompier's "Micro Illustrator"

Utah Raster Toolkit introduced (Spencer Thomas)

Autodesk introduces first PC-based CAD software

Alias founded in Toronto by Stephen Bingham, Nigel McGrath, Susan McKenna and David Springer

mip-mapping introduced for efficient texture mapping (Williams - NYIT) (Ref: Williams, Lance. Pyramidal Parametrics. Computer Graphics (SIGGRAPH 83 Proceedings) 17(3) July 1983, p. 1-11. )

Sony and Philips introduce 1st CD player
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Old 07-26-2003, 04:15 PM   #17
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1984

Robert Able & Associates produces the 1st computer generated 30 second commercial used for Super Bowl (Brilliance)

Wavefront Technologies is the first commercially available 3D software package (founded by Mark Sylvester, Larry Barels and Bill Kovacs )

Thomson Digital Image (TDI) founded

Jim Clark receives the 1984 ACM SIGGRAPH CG Achievement Award

International Resource Development report predicts the extinction of the keyboard in the next decade

A-buffer (or alpha-buffer) introduced by Carpenter of Lucasfilm

Distributed ray tracing introduced by Lucasfilm (Ref: Cook, Robert L., Thomas Porter and Loren Carpenter. Distributed Raytracing. Computer Graphics (SIGGRAPH 84 Proceedings) 18(3) July 1984, p. 137-145. )

Cook shading model (Lucasfilm) (Ref: Cook, Robert L. Shade Trees. Computer Graphics (SIGGRAPH 84 Proceedings) 18(3) July 1984, p. 223-231. )

14.5 minute computer generated IMAX film (The Magic Egg) shown at SIGGRAPH 84 - 18 teams; 20 segments

Universal Studios opens CG department

First Macintosh computer is sold; introduced with Clio award winning commercial 1984 during Super Bowl

McDonnel Douglas introduces the Polhemus 3Space digitizer and body Tracker

Radiosity born - Cornell University (Ref: Goral, Cindy M., Kenneth E. Torrence, Donald P. Greenberg and Bennett Battaile. Modeling the Interaction of Light Between Diffuse Surfaces. Computer Graphics (SIGGRAPH 84 Proceedings) 18(3) July 1984, p. 213-222. )

John Lasseter joins Lucasfilm

Digital Productions (Whitney and Demos) get Academy Technical Achievement Award for CGI simulation of motion picture photography

Lucasfilms introduces motion blur effects

Porter and Duff compositing algorithm (Lucasfilm) (Ref: Porter, Thomas and Tom Duff. Compositing Digital Images. Computer Graphics (SIGGRAPH 84 Proceedings) 18(3) July 1984, p. 253-259.)

The Adventures of Andre and Wally B. (Lucasfilm)
1985

Commodore launches the new Amiga

Loren Carpenter receives the 1985 ACM SIGGRAPH CG Achievement Award

Pierre Bezier receives the 1985 ACM SIGGRAPH Steven A. Coons Award

Sogitec founded (Xavier Nicolas)

Max Headroom - computer-mediated live action figure

Judson Rosebush Co. started

Abel Image Research takes Robert Abel & Associates to shaded graphics business

Tony de Peltrie airs

stereo TV

Biosensor (Toyo Links)

CGW predicts 90s graphics workstation

Targa 16 board (AT&T) goes to market

Pixar Image Computer goes to market

Perlin's noise functions introduced (Ref: Perlin, Ken. An Image Synthesizer. Computer Graphics (SIGGRAPH 85 Proceedings) 19(3) July 1985, p. 287-296.)

CD-ROMs High Sierra (ISO9660) standard introduced

PostScript (Adobe - John Warnock)

PODA creature animation system developed by Girard and Maciejewski at Ohio State (Ref: Girard, Michael and A. A. Maciejewski. Computational Modeling for the Computer Animation of Legged Figures. Computer Graphics (SIGGRAPH 85 Proceedings) 19(3) July 1985, p. 263-270.)

Boss Films founded by Richard Edlund

MIT Media Lab moves to new home

Young Sherlock Holmes stained glass knight (Lucasfilm), 2010 (Boss Films)and Looker (DP)
1986

The Great Mouse Detective was the first animated film to be aided by CG.

Pixar purchased from Lucasfilm by Steve Jobs

Trancept Systems founded by Nick England and Mary Whitton - graphics board for Sun

CGI group starts at Industrial Light and Magic (Doug Kay and George Joblove)

Softimage founded by Daniel Langlois in Montreal

Microsoft goes public (IPO raises $61M; share prices go from $21 to $28)

Apple IIgs introduced

Turner Whitted receives the 1986 ACM SIGGRAPH CG Achievement Award

Waldo project introduces motion capture (Digital Productions)

Kajiya's Rendering Equation (Ref: Kajiya, James T. The Rendering Equation. Computer Graphics (SIGGRAPH 86 Proceedings) 20(4) August 1986, p. 143-150.)

Omnibus assumes Robert Able & Associates and Digital Productions in hostile takeovers by John Pennie and investors

Whitney/Demos Productions founded

Intel introduces 82786 graphics coprocessor chip ; Texas Instruments introduces TMS34010 Graphics System Processor

NSFNet

Luxo Jr. nominated for Oscar (first CGI film to be nominated - Pixar)

TIFF (Aldus)

Scitex founded for prepress
1987

GIF format (CompuServe)

Willow (Lucasfilm) popularizes morphing

Max Headroom debuts

LucasArts formed

Side Effects Software established

VGA (Video Graphivs Array) invented by IBM

Windows 2.0, MS/OS 2, Excel

Reynolds' flocking behavior algorithm (Symbolics) (Ref: Reynolds, Craig W. Flocks, Herds and Schools: A Distributed Behavior Model. Computer Graphics (SIGGRAPH 87 Proceedings) 21(4) July 1987, p. 25-34.)

Stanley and Stella in: Breaking the Ice

Rob Cook receives the 1987 ACM SIGGRAPH CG Achievement Award

Don Greenberg receives the 1987 ACM SIGGRAPH Steven A. Coons Award

Advanced Computing Center for the Arts and Design (ACCAD) founded at Ohio State (formerly CGRG)

Omnibus closes, eliminating DP and Abel

Cranston/Csuri Productions closes

Marching Cubes algorithm (Lorensen and Cline - GE) (Ref: Lorensen, William and Harvey E. Cline. Marching Cubes: A High Resolution 3D Surface Construction Algorithm. Computer Graphics (SIGGRAPH 87 Proceedings) 21(4) July 1987, p. 163-170. )

Metrolight Studios, RezN8 Productions, Kleiser/Walczak Construction Co., DeGraf/Wahrman founded
1988

PICT format (Apple)

Apple sues Microsoft for copyright infringement for GUI

Solid Texturing introduced (Perlin Noise Functions) (Ref: K. Perlin. An image synthesizer. Computer Graphics, 19(3):287--296, 1985)

Al Barr receives the 1988 ACM SIGGRAPH CG Achievement Award

Internet Worm infects servers all over the world

Gary Demos founds DemoGraFX

US Patent awarded to Pixar for RenderMan

Who Framed Roger Rabbit mixes live action and animation

Willow (Lucasfilm) uses morphing in a feature film

Disney and Pixar develop CAPS (Computer Animation Paint System) (academy technical award in 1992)

PIXAR wins Academy award for Tin Toy
1989

John Warnock receives the 1989 ACM SIGGRAPH CG Achievement Award

David Evans receives the 1989 ACM SIGGRAPH Steven A. Coons Award

8MM videotape introduced by Sony

ILM creates the Abyss

PIXAR starts marketing RenderMan


1990

1990

Microsoft ships Windows 3.0

NewTek Video Toaster

First edition of Graphics Gems published by Academic Press (Andrew Glassner, editor)

US Patent awarded to Pixar for point sampling

Richard Shoup and Alvy Ray Smith receive the 1990 ACM SIGGRAPH CG Achievement Award

3D Studio (AutoDesk)

Windows 3.0

John Wiley & Sons begins publishing The Journal of Visualization and Computer Animation
1991

World Wide Web (CERN)

Jim Kajiya receives the 1991 ACM SIGGRAPH CG Achievement Award

Andy van Dam receives the 1991 ACM SIGGRAPH Steven A. Coons Award

Disney and PIXAR agree to create 3 films, including the first computer animated full-length film Toy Story

ILM produces Terminator 2

The Academy of Motion Pictures Arts and Sciences Special Achievement Award for Visual Effects for Total Recall (Metrolight Studios)

Beauty and the Beast (Disney)

Symbolics Graphics Division sold to Nichimen Graphics

Kodak PhotoCD

JPEG/MPEG

Disney (Randy Cartwright, David Coons, Lem Davis, Tom Hahn, Jim Houston, Mark Kimball, Dylan Kohler, Peter Nye, Mike Shaantzis, David Wolf) get Academy Scientific and Engineering Award for CAPS production system.

Ray Feeney, Richard Keeney and Richard Lundell get Academy Scientific and Engineering Award for the Solitair Film Recorder .
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Old 07-26-2003, 04:16 PM   #18
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Quote:
Originally posted by gothweb
Was .GL (grasp) compressed?
Of course man! And it was porn too! Haha... We had a video of a girl with a soda can in her pussy in middleschool... on VGA! That was the shit! 320x200x256 colors!
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Old 07-26-2003, 04:20 PM   #19
TheFLY
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Do u really think they could have made Tron without compressed and archived/streaming video over a network of computers?
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Old 07-26-2003, 04:23 PM   #20
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That says that MPEG was in 1990. Case closed, no?
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Old 07-26-2003, 04:47 PM   #21
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Old 07-26-2003, 04:52 PM   #22
TheFLY
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Quote:
Originally posted by gothweb
That says that MPEG was in 1990. Case closed, no?
Earlier... 1988

"The Moving Picture Coding Experts Group was established with the mandate to develop standards for coded representation of moving pictures, audio and their combination. Starting from its first meeting in May 1988 when 25 experts participated, MPEG has grown to become an unusually large committee. Usually some 350 experts from some 200 companies and organizations from about 20 countries take part in MPEG meetings. As a rule, MPEG meets three times a year (in March, July and November) but meets more frequently when the workload so demands."
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Old 07-26-2003, 05:01 PM   #23
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Hey TheFly. So good of you to tell Acacia everything we've got. It's a damn good thing your weren't a reporter in Iraq or none of our troops would be coming home alive.
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Old 07-26-2003, 05:06 PM   #24
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Quote:
Originally posted by gothweb
That says that MPEG was in 1990. Case closed, no?
Not that simple, unfortunately. Knowing that digitized, compressed media has been around for awhile doesn't help. What matters is knowing and understanding the claims of the patent(s) in question, and finding a document which was published before filing that basically describes the invention or from which the invention could be obviously implemented.

Here's a link to what constitutes "prior art" and where to look for it:
http://web.archive.org/web/200206112...rttutorial.htm

Oh, and a reminder that specific examples should not be posted! Send them along to spike at homegrownvideo.com and he'll be certain that they're properly reviewed by the experts.
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Old 07-26-2003, 05:14 PM   #25
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Quote:
Originally posted by The Hammer
Hey TheFly. So good of you to tell Acacia everything we've got. It's a damn good thing your weren't a reporter in Iraq or none of our troops would be coming home alive.
I think you overestimate the usefulness of my information...

Right now I'm researching video compression patents -- I'll post anything useful if I find it.
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Old 07-26-2003, 05:14 PM   #26
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I still say that if you serve MPG files you will be better off and maybe safer from litigation.

It might be a challenge for those who have plug-In feeds such as I do at http://www.sobecams.com to stay in business.

Becuase if webmasters agree that it is better to serve only MPG files they may be apt to cancel subscriptions with the plug-In feeds they are using.

I know that SoBeCams lost a few customers to SoBeGirl becuase SoBeGirl sold them 200 content sets for 1200 bucks.

And if you couple these great video content deals with the fact, or opinion, that the MPG file is not a streaming file format becuase it is a downloadable format you may just cancel that feed and buy a bunch of MPGs.
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Old 07-26-2003, 05:17 PM   #27
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Don't SPAM in my thread!
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Old 07-26-2003, 05:27 PM   #28
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It is not spam. It is an open discussion about Adult Internet business dynamics that are all way beyond our control.
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Old 07-26-2003, 05:34 PM   #29
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Quote:
Originally posted by TheFLY
Do u really think they could have made Tron without compressed and archived/streaming video over a network of computers?
Let's track down someone who worked on TRON and find out what they know.
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